Modifier:ConvertPhysicalToColdUnique~~3: Difference between revisions

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>BotK2
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|stat1_min                        = 0
|stat1_min                        = 0
|stat1_max                        = 50
|stat1_max                        = 50
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, cold
|sell_price1_name                = Alchemy Shard
|sell_price1_name                = Alchemy Shard
|sell_price1_amount              = 6
|sell_price1_amount              = 6
}}
}}

Revision as of 20:46, 18 October 2021

Mod IDConvertPhysicalToColdUnique__3
Name
Groups
Mod typeConvertPhysicalToCold
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect(0-50)% of Physical Damage Converted to Cold Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, elemental_damage, damage, physical, elemental, cold
Tier Text
Stats
#Stat IDMinimumMaximum
1base_physical_damage_%_to_convert_to_cold050
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
6Alchemy Shard
The correct title of this page is ConvertPhysicalToColdUnique__3. It appears incorrectly here due to technical restrictions.


ConvertPhysicalToColdUnique__3 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
The FulcrumThe Fulcrum
Ezomyte Staff
Warstaff
Physical Damage: (127.2-148.4) to (384-448)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.