Map:Core Map (Atlas of Worlds)

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Revision as of 22:13, 19 January 2019 by >BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter)
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Core MapMap Level: 82
Map Tier: 15
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 82
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasCore
Core
Map area
No Waypoint
IdMapAtlasCore
Act11
Area level82
BossesEater of Souls
Eater of Souls
Area type tagstemple, cave
Tagsindoors_area, map, no_echo, area_with_water, einharmaps, belly_area, harvest_area, core_map_area, vile_areas, doedre_area, shavronne_area, maligaro_area, unholy_trio_area, piety_area
The Shaper: Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.

Map Type

Indoors. Based on The Harvest.

Boss

Item acquisition

Core Map is drop disabled.

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
MittsMitts5GlovesThose whose hands are their livelihood know the importance of keeping them safe and warm.23
The HungerThe Hunger9Taste of Hate"How many lives have you consumed?"
"How many times have you blinked?"
38
The OathThe Oath6Death's OathAn oath once made is an oath never broken. Do not delay in keeping it, for I take no pleasure in fools.47
The SurveyorThe Surveyor4Map
Map Tier: 14
Exploring lands made of flesh and sorrow, we'll reap and plunder like there's no tomorrow.
73

Achievement

Name Description
Releaser of Souls
Kill the Eater of Souls in the Core end-game map.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Core MapCore MapMap Level: 69
Map Tier: 2
Guild Character: û
Black monstrous bridges cross oily rivers,
leading nowhere. Nothing as it should be.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Affliction
Core MapCore MapMap Level: 82
Map Tier: 15
Guild Character: û
Black monstrous bridges cross oily rivers,
leading nowhere. Nothing as it should be.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Crucible
Core MapCore MapMap Level: 75
Map Tier: 8
Guild Character: û
Black monstrous bridges cross oily rivers,
leading nowhere. Nothing as it should be.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Sentinel
Core MapCore MapMap Level: 70
Map Tier: 3
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Scourge
Core MapCore MapMap Level: 70
Map Tier: 3
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Core MapCore MapMap Level: 81
Map Tier: 14
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Ritual
Core MapCore MapMap Level: 78
Map Tier: 11
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Heist
Core MapCore MapMap Level: 78
Map Tier: 11
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Harvest
Core MapCore MapMap Level: 78
Map Tier: 11
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Delirium
Core MapCore MapMap Level: 78
Map Tier: 11
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Metamorph
Core MapCore MapMap Level: 81
Map Tier: 14
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Blight
Core MapCore MapMap Level: 79
Map Tier: 12
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Legion
Core MapCore MapMap Level: 82
Map Tier: 15
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Synthesis
Core MapCore MapMap Level: 80
Map Tier: 13
Guild Character: û
Black monstrous bridges cross oily rivers, leading nowhere. Nothing as it should be.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380Betrayal
Core MapCore MapMap Level: 80
Map Tier: 13
Guild Character: û
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380War for the Atlas
Core MapCore MapMap Level: 82
Map Tier: 15
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Atlas of Worlds
Core MapCore MapMap Level: 82
Map Tier: 15
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582The Awakening


Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.1d
  • Fixed a bug that could cause the boss fight of a Twinned Core Map to not work.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • The Atlas of Worlds lets you track your progression through Path of Exile's map endgame. You can also use it to upgrade maps and add mods to the Atlas. It indicates which maps are connected to each other.
  • The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
2.2.0
  • Tier 15 Core maps can now get the "Twinned" map mod.
2.0.1
  • Introduced to the game.