Kill
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The term kill refers to causing death of a creature. Most creatures leave corpses on death.
Players are always credited for kills even if they were made by summoned minions, totems and so forth.
On/when kill effects
Similarly to on-hit effects, there are effects that trigger when creature has been killed:
- gain temporary buffs (e.g. charges)
- gain life, mana or energy shield
- skill-specific effects (e.g. Module Error: Too many skills found with q_where = skill.active_skill_name="Infernal Blow". Please choose only one of the following ids:
InfernalBlowRoyale - Base duration is 0.80 seconds, (2-16) to (3-25) Added Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, 60% of Physical Damage Converted to Fire Damage, +(0-0.1) metres to Melee Strike Range, Base radius is 2.4 metres, Base explosion radius is 1.8 metres, Debuff deals +66% of Damage per Charge (page)
InfernalBlow - Base duration is 0.80 seconds, (5-75) to (8-113) Added Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, 60% of Physical Damage Converted to Fire Damage, Base radius is 2.4 metres, Base explosion radius is 1.8 metres, Debuff deals 66% of Damage per Charge (page)'s explosion)