Fragment of Eternity

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Revision as of 01:18, 13 June 2021 by >Vinifera7 (Nothing special here. Glass Shank doesn't list requirements either.)
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Fragment of Eternity
Glass Shank
Dagger
Physical Damage: 7-14
Critical Strike Chance: 12.00%
Attacks per Second: 1.65
Weapon Range: 1.0 metres
30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage
10% increased Attack Speed
100% increased Critical Strike Chance
+45% to Global Critical Strike Multiplier
15% chance to gain a Power Charge on Kill
Into darkness, horror, madness...
So goes the descent.
Acquisition
Drop disabled
Vendor Offer
4x Alchemy Shard
16x Alteration Shard
Weapon DPS
Physical: 17.3
Phys+Chaos: 17.3
Total: 17.3
Metadata
Item class: Dagger

Fragment of Eternity is a unique Glass ShankGlass ShankDagger
Physical Damage: 6-10
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
30% increased Global Critical Strike Chance
. It always comes with three linked, white sockets.

Item acquisition

Fragment of Eternity is drop disabled.

This item is unobtainable in the core game. It is only found in Descent: Champions and Endless Delve race events.

Version history

Version Changes
2.6.0
  • All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
  • (Not in patch note) Base type damage increased to 6-10 (up from 5-8).
  • Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
  • (Not in patch note) Base type (Glass Shank) implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40).
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
1.0.1
  • Introduced to the game.