Fingers of Frost: Difference between revisions

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>Vinifera7
(The reference to a forum post from 2012 is no longer applicable. With the addition of the UI elements added in version 3.15.0, it's now easy to verify how Fingers of Frost currently works.)
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{{Passive skill box|Fingers of Frost}}
{{Passive skill box|Fingers of Frost}}


'''Fingers of Frost''' is a [[notable passive skill]] that grants additional chance to [[freeze]] [[chill]]ed enemies, additional [[cold]] [[damage over time]] multiplier, increased [[cold damage]] and increased effect of chill.
'''Fingers of Frost''' is a [[notable passive skill]] that grants increased [[cold damage]], increased effect of cold [[ailment]]s, and additional chance to [[freeze]] enemies that are [[chill]]ed. It also causes frozen enemies to become chilled when they unfreeze. This chill has a base duration of two seconds and a base magnitude of 10% [[action speed]] reduction. Both its duration and magnitude are affected by their respective [[modifier]]s.
 
It also causes frozen enemies to become chilled as they unfreeze. On a typical cold damage [[hit]] that freezes a monster, the monster is also chilled from the cold damage. The chill duration starts concurrently with the freeze duration and normally expires briefly after the monster becomes unfrozen. With this passive, the "full" chill duration effectively starts after the enemy unfreezes. This is accomplished by adding the freeze duration to the chill duration with both effects beginning simultaneously. As such, the enemy is still considered chilled while frozen, which is important to note with the {{il|Hypothermia}} support gem.<ref name=unfreezetochill />


==Version history==
==Version history==
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* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
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==References==
{{reflist|refs=
<ref name=unfreezetochill>{{cite web|author=Mark_GGG|date=November 13, 2012|title=Mechanics thread|url=http://www.pathofexile.com/forum/view-thread/11707/page/99#p708356|publisher=Official Path of Exile Forums|accessdate=January 4, 2015}}</ref>
}}

Revision as of 09:53, 24 July 2021

Fingers of Frost
Notable Passive Skill
30% chance to Freeze Enemies which are Chilled
Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed [1]

Fingers of Frost is a notable passive skill that grants increased cold damage, increased effect of cold ailments, and additional chance to freeze enemies that are chilled. It also causes frozen enemies to become chilled when they unfreeze. This chill has a base duration of two seconds and a base magnitude of 10% action speed reduction. Both its duration and magnitude are affected by their respective modifiers.

Version history

Version Changes
3.5.0
  • Now provides a total of 28% increased Cold Damage (down from 36%), +22% to Cold Damage over Time Multiplier, 20% increased effect of Chill, 20% increased Chill Duration (down from 30%), 20% increased Freeze Duration, 5% chance to Freeze, 10% chance to Freeze Enemies which are Chilled, and causes enemies to become chilled as they Unfreeze.
  • This is now spread across 5 total passives (from 4).
3.0.0
  • Now gives 10% chance to Freeze Enemies which are Chilled (rather than 5% chance to Freeze), 12% increased Cold Damage, and 10% increased Chill Effect.
  • The preceding skills have also changed: They now all give 8% Cold Damage and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Freeze Chance.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.