Fingers of Frost: Revision history

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26 January 2024

25 January 2024

7 December 2023

10 June 2023

9 April 2023

1 April 2023

12 March 2023

25 July 2022

16 July 2022

19 October 2021

30 August 2021

24 July 2021

  • curprev 09:5309:53, 24 July 2021Vinifera7 talk contribs 1,449 bytes 0 The reference to a forum post from 2012 is no longer applicable. With the addition of the UI elements added in version 3.15.0, it's now easy to verify how Fingers of Frost currently works.
  • curprev 09:5309:53, 24 July 2021>Vinifera7 1,449 bytes 0 The reference to a forum post from 2012 is no longer applicable. With the addition of the UI elements added in version 3.15.0, it's now easy to verify how Fingers of Frost currently works.
  • curprev 09:5309:53, 24 July 2021>Vinifera7 1,449 bytes 0 The reference to a forum post from 2012 is no longer applicable. With the addition of the UI elements added in version 3.15.0, it's now easy to verify how Fingers of Frost currently works.
  • curprev 09:5309:53, 24 July 2021>Vinifera7 1,449 bytes 0 The reference to a forum post from 2012 is no longer applicable. With the addition of the UI elements added in version 3.15.0, it's now easy to verify how Fingers of Frost currently works.
  • curprev 09:5309:53, 24 July 2021>Vinifera7 1,449 bytes −729 The reference to a forum post from 2012 is no longer applicable. With the addition of the UI elements added in version 3.15.0, it's now easy to verify how Fingers of Frost currently works.

19 October 2020

8 March 2020

5 December 2018

3 August 2018

29 July 2018

2 August 2017

1 August 2016

19 August 2015

13 July 2015

28 May 2015

  • curprev 06:4006:40, 28 May 2015>Kyuf 1,471 bytes 0 The original statement that the chill only applies after the target becomes unfrozen was not correct. The chill duration still runs concurrently with the freeze duration but has the freeze duration added to it.
  • curprev 06:4006:40, 28 May 2015>Kyuf 1,471 bytes +187 The original statement that the chill only applies after the target becomes unfrozen was not correct. The chill duration still runs concurrently with the freeze duration but has the freeze duration added to it.

5 January 2015

  • curprev 02:0802:08, 5 January 2015>777isHARDCORE 1,284 bytes 0 Clarified 'enemies become chilled as they unfreeze' and cited GGG
  • curprev 02:0802:08, 5 January 2015>777isHARDCORE 1,284 bytes +705 Clarified 'enemies become chilled as they unfreeze' and cited GGG

30 August 2014

  • curprev 01:0801:08, 30 August 2014Vinifera7 talk contribs 579 bytes 0 Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Fingers of Frost | type = Notable | bonuses = * E..."
  • curprev 01:0801:08, 30 August 2014>Vinifera7 579 bytes +579 Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Fingers of Frost | type = Notable | bonuses = * E..."