Default Attack: Difference between revisions

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(Created page with "{{Query skill infobox|id=Melee}} {{stub}} '''Default Attack''' (also referred to as '''autoattack''') is an attack skill that can be used by all characters and almost all monsters. It can be used with all weapon types, including ranged weapons (despite the skill id being called "melee"). Wand autoattacks zig-zag and can have a slight spread in targeting. Default Attack possesses no special stats or bonuses. This skill does not have any cost,...")
 
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{{Query skill infobox|id=Melee}}
{{Query skill infobox|id=Melee}}
{{stub}}
{{stub}}
'''Default Attack''' (also referred to as '''autoattack''') is an [[attack]] [[skill]] that can be used by all [[character]]s and almost all [[monster]]s. It can be used with all weapon types, including [[ranged]] weapons (despite the skill id being called "melee"). [[Wand]] autoattacks zig-zag and can have a slight spread in targeting.
'''Default Attack''' (also referred to as '''autoattack''') is an [[attack]] [[skill]] that can be used by all [[character]]s and almost all [[monster]]s. It can be used with all weapon types, including [[ranged]] weapons (despite the skill id being called "melee"), as well as [[unarmed]]. [[Wand]] autoattacks zig-zag and can have a slight spread in targeting.


Default Attack possesses no special stats or bonuses. This skill does not have any [[cost]], and will be used automatically in lieu of other skills if the character does not have sufficient resource for the cost when the skill is used. When [[dual-wielding]], the weapon used will alternate.
Default Attack possesses no special stats or bonuses. This skill does not have any [[cost]], and will be used automatically in lieu of other skills if the character does not have sufficient resource for the cost when the skill is used. When [[dual-wielding]], the weapon used will alternate.

Revision as of 09:48, 4 August 2023

NameDefault Attack
Skill IdMelee
Icon
Cast Time1.00 sec
Level Req.1
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Strike your foes down with a powerful blow.
This article is a stub. Please help improve the article by expanding it.

Default Attack (also referred to as autoattack) is an attack skill that can be used by all characters and almost all monsters. It can be used with all weapon types, including ranged weapons (despite the skill id being called "melee"), as well as unarmed. Wand autoattacks zig-zag and can have a slight spread in targeting.

Default Attack possesses no special stats or bonuses. This skill does not have any cost, and will be used automatically in lieu of other skills if the character does not have sufficient resource for the cost when the skill is used. When dual-wielding, the weapon used will alternate.

Using Default Attack is considered as using a skill, for the purposes of effects like Master Distiller.

Using spells to cancel the Default Attack animation provides interesting synergy with Instruments of Zeal[1].