Bone Breaker: Difference between revisions

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m (Updated to 2.1 Talisman)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Bone Breaker}}
| name                  = Bone Breaker
| type                  = Notable
| bonuses                =
* 30% increased Physical Damage with Maces
* 40% increased Stun Duration on Enemies
* 5% increased Radius of Area Skills
}}</onlyinclude>


'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s, increased [[stun duration]] with [[mace]]s, and increased radius for [[skill]]s with an [[area of effect]].
'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] and [[Ailment|ailment damage]] with [[mace]]s or [[sceptres]], as well as increased [[area of effect]].
 
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "bone_smasher81"
}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.1.0}}
{{Version history table row|3.16.0|
* Changed from 4% increased Radius of Area Skills to 5%.
* {{Undocumented}}
{{VersionHistoryRow|2.0.0}}
**No longer grants {{c|mod|+2 to Melee Strike Range with Maces and Sceptres}}.
* Also provides 4% increased Radius of Area Skills
}}
{{VersionHistoryRow|1.3.0}}
{{Version history table row|3.10.0|
**No longer grants {{c|mod|30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre}}.
***Instead, it now grants {{c|mod|Mace or Sceptre Attacks deal 30% increased Damage with Hits and Ailments}}.
}}
{{Version history table row|3.8.0|
*Now grants {{c|mod|+2 to Melee Strike Range with Maces and Sceptres}} (up from +1).
* {{Undocumented}}
**No longer grants {{c|mod|30% increased Physical Damage with Maces}}.
***Instead, it now grants {{c|mod|30% increased Physical Damage with Maces or Sceptres}}.
}}
{{Version history table row|3.7.0|
* {{Undocumented}}
**Now grants {{c|mod|12% increased Area of Effect}} (up from 8%).
**No longer grants {{c|mod|40% increased Stun Duration on Enemies}}.
***Instead, it now grants {{c|mod|+1 to Melee Strike Range with Maces and Sceptres}}.
}}
{{Version history table row|3.1.0|
*No longer grants {{c|mod|8% increased Area of Effect of Area Skills}}.
**Instead, it now grants {{c|mod|8% increased Area of Effect}}.
}}
{{Version history table row|3.0.0|
* {{Undocumented}}
**Now grants {{c|mod|30% increased Damage with Ailments from Attack Skills while wielding a Mace}}.
}}
{{Version history table row|2.6.0|
*No longer grants {{c|mod|5% increased Radius of Area Skills}}.
**Instead, it now grants {{c|mod|8% increased Area of Effect of Area Skills}}.
}}
{{Version history table row|2.1.0|
*Now grants {{c|mdo|5% increased Radius of Area Skills}} (up from 4%).
}}
{{Version history table row|2.0.0|
*Now grants {{c|mdo|4% increased Radius of Area Skills}}.
}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
{{VersionHistoryRow|1.2.0}}
}}
{{Version history table row|1.2.0|
* Bone Breaker also grants increased stun duration.
* Bone Breaker also grants increased stun duration.
|}
}}
{{Version history table end}}

Latest revision as of 02:34, 14 March 2023

Bone Breaker
Notable Passive Skill
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]

Bone Breaker is a notable passive skill that grants increased physical damage and ailment damage with maces or sceptres, as well as increased area of effect.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Verdant OilAzure OilAzure OilBone Breaker
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants +2 to Melee Strike Range with Maces and Sceptres.
3.10.0
    • No longer grants 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre.
      • Instead, it now grants Mace or Sceptre Attacks deal 30% increased Damage with Hits and Ailments.
3.8.0
  • Now grants +2 to Melee Strike Range with Maces and Sceptres (up from +1).
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 30% increased Physical Damage with Maces.
      • Instead, it now grants 30% increased Physical Damage with Maces or Sceptres.
3.7.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 12% increased Area of Effect (up from 8%).
    • No longer grants 40% increased Stun Duration on Enemies.
      • Instead, it now grants +1 to Melee Strike Range with Maces and Sceptres.
3.1.0
  • No longer grants 8% increased Area of Effect of Area Skills.
    • Instead, it now grants 8% increased Area of Effect.
3.0.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 30% increased Damage with Ailments from Attack Skills while wielding a Mace.
2.6.0
  • No longer grants 5% increased Radius of Area Skills.
    • Instead, it now grants 8% increased Area of Effect of Area Skills.
2.1.0
  • Now grants 5% increased Radius of Area Skills (up from 4%).
2.0.0
  • Now grants 4% increased Radius of Area Skills.
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • Bone Breaker also grants increased stun duration.