Berserker (Ascendant passive): Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|q_where=passive_skills.id LIKE "AscendancyAscendant32"}}
| name                  = Berserker
| icon                  = Berserker Ascendant passive icon.png
| pagename              = Berserker (Ascendant passive)
| type                  = Ascendancy Basic
| ascendancyclass        = Ascendant
| bonuses                =
* 5% increased Damage taken
* 10% more Damage
* 2% of Attack Damage is Leeched as Life and Mana if you've Killed Recently
* Gain 1 Rage when you Kill an Enemy
* Cannot be Stunned while you have at least 25 Rage
}}</onlyinclude>


'''Berserker''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Berserker]] Ascendancy class.
'''Berserker''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Berserker]] Ascendancy class.


This passive grants more [[damage]] and life and mana [[leech]] to attacks if the user has killed in the past 4 seconds, at the cost of increased damage taken. It also grants [[Rage]] on kill and [[stun]] immunity while having at least 25 Rage.
This passive grants more [[damage]] and life and mana [[leech]] to attacks if the user has killed in the past 4 seconds, at the cost of increased damage taken. It also grants [[Rage]] when hitting an enemy (with a short cooldown between gaining rage) and [[stun]] immunity while having at least 25 Rage.
 
==Ruthless mode==
{{infocard
|header    = Berserker (Ruthless)
|subheader = Ascendancy Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_basic"><div class="passive-icon-frame"></div>[[File:Berserker (Ascendants) passive skill icon.png]]</div>
|2        = Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds<br>15% more Damage<br>5% increased Damage taken<br>10% of Leech is Instant
}}
 
Berserker in [[Ruthless mode]] does grant life and mana leech or stun immunity with at least 25 rage. Instead, it causes a percentage of your leech to be instant.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.22.0|
* {{Ruthless}} No longer provides "2% of Attack Damage Leeched as Life and Mana if you've Killed Recently" or "Cannot be Stunned while you have at least 25 Rage" in Ruthless. It now provides 10% of Leech is Instant.
}}
{{Version history table row|3.7.0|
* Now grants rage on hit, with a maximum rate of one rage every 0.3 seconds acquired this way. (Previously gave 1 rage on kill)
* Now grants 15% more damage (from 10%).
}}
{{Version history table row|3.2.0|
* Removed {{c|mod|20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit Recently}}.
* Removed {{c|mod|20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit Recently}}.
* Added {{c|mod|Gain 1 Rage when you Kill an Enemy}} and {{c|mod|Cannot be Stunned while you have at least 25 Rage}}.
* Added {{c|mod|Gain 1 Rage when you Kill an Enemy}} and {{c|mod|Cannot be Stunned while you have at least 25 Rage}}.
* {{c|mod|1% of Damage Leeched as Life if you've Killed Recently}} changed to {{c|mod|2% of Attack Damage is Leeched as Life and Mana if you've Killed Recently}}.
* {{c|mod|1% of Damage Leeched as Life if you've Killed Recently}} changed to {{c|mod|2% of Attack Damage is Leeched as Life and Mana if you've Killed Recently}}.
{{VersionHistoryRow|3.0.0}}
}}
{{Version history table row|3.0.0|
* Now grants 20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit recently (instead of 25% increased Attack and Cast Speed if you've taken a Savage Hit recently).
* Now grants 20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit recently (instead of 25% increased Attack and Cast Speed if you've taken a Savage Hit recently).
{{VersionHistoryRow|2.3.0}}
}}
{{Version history table row|2.3.0|
* {{c|mod|1.5% of Damage Leeched as Life}} changed to {{c|mod|1% of Damage Leeched as Life if you've Killed Recently}}
* {{c|mod|1.5% of Damage Leeched as Life}} changed to {{c|mod|1% of Damage Leeched as Life if you've Killed Recently}}
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 14:33, 8 February 2024

Berserker
Ascendancy Passive Skill
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]

Berserker is an Ascendancy passive skill for the Ascendant based on the Berserker Ascendancy class.

This passive grants more damage and life and mana leech to attacks if the user has killed in the past 4 seconds, at the cost of increased damage taken. It also grants Rage when hitting an enemy (with a short cooldown between gaining rage) and stun immunity while having at least 25 Rage.

Ruthless mode

Berserker (Ruthless)
Ascendancy Passive Skill
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
15% more Damage
5% increased Damage taken
10% of Leech is Instant

Berserker in Ruthless mode does grant life and mana leech or stun immunity with at least 25 rage. Instead, it causes a percentage of your leech to be instant.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "2% of Attack Damage Leeched as Life and Mana if you've Killed Recently" or "Cannot be Stunned while you have at least 25 Rage" in Ruthless. It now provides 10% of Leech is Instant.
3.7.0
  • Now grants rage on hit, with a maximum rate of one rage every 0.3 seconds acquired this way. (Previously gave 1 rage on kill)
  • Now grants 15% more damage (from 10%).
3.2.0
  • Removed 20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit Recently.
  • Added Gain 1 Rage when you Kill an Enemy and Cannot be Stunned while you have at least 25 Rage.
  • 1% of Damage Leeched as Life if you've Killed Recently changed to 2% of Attack Damage is Leeched as Life and Mana if you've Killed Recently.
3.0.0
  • Now grants 20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit recently (instead of 25% increased Attack and Cast Speed if you've taken a Savage Hit recently).
2.3.0
  • 1.5% of Damage Leeched as Life changed to 1% of Damage Leeched as Life if you've Killed Recently
2.2.0
  • Added to the game.