Version 1.1.1b

From Path of Exile Wiki
Revision as of 02:02, 19 March 2014 by >Vinifera7 (Created page with "{{version | before = 1.1.1 | beforedate = March 14, 2014 | patch = 1.1.b | patchdate = March 18, 2014 | after ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Lua error in Module:Util at line 202: "1.1.b" is not a recognized version number.

Patch notes

These are the official patch notes for version 1.1.1b released by Grinding Gear Games.[1]

  • Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Desecrate". Please choose only one of the following ids:
    ArchnemesisDesecrate - 65% increased Cast Speed, Spawns 4 corpses, Spawns corpses up to Level 100, Maximum of 25 corpses allowed (page)
    TormentInstantDesecrate - 65% increased Cast Speed, Spawns 6 corpses, Spawns corpses up to Level 100, Maximum of 10 corpses allowed (page)
    would not choose from the full pool of available monsters in the current world area in Invasion League.
  • Fixed a bug that caused the damage dealt by Detonate Dead to be delayed.
  • Prevented mirrored items from being used in Vendor recipes that upgrade or improve existing items.
  • Fixed a bug that caused the first level of Module Error: Too many skills found with q_where = skill.active_skill_name="Explosive Arrow". Please choose only one of the following ids:
    BanditExplosiveArrow - Base duration is 1.00 seconds, Explosion deals (7-764) to (10-1146) Base Fire Damage per Fuse Charge, +0.2 metres to Explosion Radius per Explosive Arrow on Target (page)
    ExplosiveArrow - Base duration is 1.00 seconds, Explosion deals 50% less Base Damage, Explosion will have (47-522) to (71-783) added Fire Damage, +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres, Explosion deals 6% more Damage with Hits per Explosive Arrow on Target, Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target, Maximum 20 Explosive Arrows stuck in an Enemy (page)
    to have a greater mana cost than intended.
  • Fixed a bug with Module Error: Too many skills found with q_where = skill.active_skill_name="Vaal Summon Skeletons". Please choose only one of the following ids:
    TempestDaemonVaalSummonSkeletons - +(29-50) to Maximum Summoned Skeletons, Base duration is 15.00 seconds, Summons (8-18) Skeleton Warriors, Summons (0-6) Skeleton Archers, Summons (0-3) Skeleton Mages, Summons (0-1) Skeleton General (page)
    TormentSpiritVaalSummonSkeletons - +(29-50) to Maximum Summoned Skeletons, Base duration is 20.00 seconds, Summons (11-19) Skeleton Warriors, Summons (1-6) Skeleton Archers, Summons (0-3) Skeleton Mages, Summons 1 Skeleton General (page)
    's placement of skeletons.
  • Simplified the display text for implicit mods that grant active skills.
  • Simplified the display text for the mods on The Three DragonsThe Three Dragons
    Golden Mask
    Evasion: (96-103)
    Energy Shield: (20-22)
    Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
    Your Fire Damage can Shock but not Ignite
    Your Cold Damage can Ignite but not Freeze or Chill
    Your Lightning Damage can Freeze but not Shock
    "The ice seared his naked feet
    As the lightning stilled his heart,
    But it was the flames upon his lover's face
    That roused him to vengeance."
    - From 'The Three Dragons' by Victario of Sarn
    unique.

References

  1. Qarl (March 18, 2014). "1.1.1b Patch Notes". Official Path of Exile Forums. Retrieved March 18, 2014.