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  • highest of any class. The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar, and Witch with 14. Dexterity can be...
    7 KB (588 words) - 23:11, 11 May 2024
  • lightning damage as well as physical damage, then take a hit containing both physical and lightning damage, then armour will calculate Physical Damage Reduction...
    16 KB (1,827 words) - 23:10, 11 May 2024
  • increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
    20 KB (3,102 words) - 18:13, 23 May 2024
  • base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do...
    3 KB (168 words) - 13:40, 28 January 2024
  • panel (default hotkey C). Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+%...
    21 KB (3,388 words) - 09:51, 21 May 2024
  • on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells do not normally check...
    15 KB (1,249 words) - 23:12, 11 May 2024
  • # to # Physical Damage on a weapon is scaled by #% increased Physical Damage and quality on a weapon, but Adds # to # Physical Damage to Attacks from the...
    48 KB (6,017 words) - 02:53, 19 April 2024
  • of mana use is also affected by cast speed, attack speed, and other speed modifiers such as temporal chains, chills, and Suppressing Fire. By reserving...
    12 KB (1,968 words) - 23:15, 11 May 2024
  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
    5 KB (224 words) - 23:12, 11 May 2024
  • require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates...
    2 KB (91 words) - 22:58, 12 September 2022
  • Fire Damage to Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to...
    568 bytes (15 words) - 23:30, 11 May 2024
  • (5-10)% increased Attack Speed (60-100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as ManaA...
    747 bytes (16 words) - 15:11, 2 January 2023
  • Melee Splash (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life...
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  • (Hidden) (14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 IntelligenceGuard your darkest thoughts well, for...
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  • increased Spell Damage(300-350)% increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold...
    627 bytes (17 words) - 23:31, 11 May 2024
  • weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants X Life per Enemy...
    1 KB (98 words) - 09:54, 20 February 2023
  • Knife Slaughter KnifeRune Dagger Physical Damage: (150-165) to (296-321) Critical Strike Chance: (8.82-9.45)% Attacks per Second: 1.40 Weapon Range: 1...
    24 KB (1,017 words) - 20:53, 13 April 2024
  • skills increase the damage dealt by totems cast by the player. These passive skills increase the attack speed or cast speed of totems cast by the player. These...
    20 KB (5,287 words) - 16:54, 12 May 2024
  • be equipped in the off-hand slot while using a bow. Quivers are disabled and unequippable if a bow is not equipped. Most quivers do not come with gem sockets...
    3 KB (68 words) - 13:52, 3 April 2023
  • to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this...
    14 KB (1,436 words) - 23:35, 11 May 2024
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