Slow aura
Slow Aura
Debuff
Enemies are Slowed
25% reduced Movement SpeedSlow Aura is a debuff that caused by a monster aura from various monster mods. Monster have this aura, as well as player character and their minions that affected by this aura, also have a visual purple-pink in color aura-like effect on them.
It affect player character and their minions movement speed, but not affecting action speed.
Monsters
- Any monster with modifier MonsterImplicitAuraSlow1 (implicit), for example:
- Grinning Totem
- Stranglecharm
- Nadia the Soothing and the map variant Spirit of Nadia
- The Broken Prince (Vaal Pyramid MapVaal Pyramid MapMap Level: 71
Map Tier: 4
Guild Character: ~A good slave is driven by
only two thoughts:
service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once.)
- legacy
- Any monster with prefix modifier MonsterAuraSlow1 (mod name as well as the debuff were known as "Slow Aura", but the mod is displayed as Enemies are Slowed under the monster nameplate).
- However, this mod is removed from the monster mod pool in version 3.18.0. Although this mod can still be found in permanent leagues' The Menagerie or itemized beast, which monsters with this mod are captured by the players before the mod's removal.
- datamined list
Name | Stats | |
---|---|---|
Slow Aura | 4 | N/A |
MonsterAuraSlowUniqueMap1 | 1 | N/A |
MonsterImplicitAuraSlow1 | 4 | N/A |
MonsterImplicitAuraSlow2 | 4 | N/A |
MonsterTotemAuraSlow1_ | 4 | N/A |
Gallery
-
Unique monster Stranglecharm and a character affected by Slow Aura debuff and Precision self-cast aura.
-
A rare stone golem with Slow aura and a character affected by Slow Aura debuff and Precision, Haste and Flesh and Stone self-cast auras.
-
The Dweller of the Deep before rework, showing slow aura on the monster and the Templar
See also
- Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
+(0-1) metre to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects From 1-20% Quality:
(1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. another slowing debuff (a curse) that can be appeared as a map mod - Paralysing touch, a Delirium monster modifier
- Arc Trap, a debuff from environmental object
Version history
Version | Changes |
---|---|
1.2.0 |
|
1.0.0e |
|
0.9.9 |
Monster Changes
|
Before 0.9.9 |
|