Thief's Trinket: Difference between revisions
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Revision as of 18:21, 3 November 2020
Thief's TrinketCorruptedYou must find the sculpture The Catch in a Smuggler's Den or Underbelly Blueprint to be able to equip this![](/images/8/84/Thief%27s_Trinket_inventory_icon.png)
![](/images/8/84/Thief%27s_Trinket_inventory_icon.png)
Acquisition
Drop level: 1
Thief's Trinket drop from the final room of Smuggler's Den or Underbelly Grand Heists.Vendor Offer
1x Scroll FragmentMetadata
Item class: Trinket
Metadata ID: Metadata/Items/Trinkets/Trinket1
Drop level: 1
Thief's Trinket drop from the final room of Smuggler's Den or Underbelly Grand Heists.Vendor Offer
1x Scroll FragmentMetadata
Item class: Trinket
Metadata ID: Metadata/Items/Trinkets/Trinket1
Thief's Trinket is a trinket. It can only be found in the final room of a Grand Heist.
Modifiers
Prefix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
Lucky | 1 | Monsters have (5-6)% chance to Duplicate dropped Rogue's Marker | default 100 |
Lucky | 50 | Monsters have (7-8)% chance to Duplicate dropped Rogue's Marker | default 75 |
Lucky | 70 | Monsters have (9-10)% chance to Duplicate dropped Rogue's Marker | default 50 |
Lucky | 1 | Smuggler's Caches have (5-6)% chance to Duplicate contained Rogue's Markers | default 100 |
Lucky | 50 | Smuggler's Caches have (7-8)% chance to Duplicate contained Rogue's Markers | default 75 |
Lucky | 70 | Smuggler's Caches have (9-10)% chance to Duplicate contained Rogue's Markers | default 50 |
Lucky | 1 | (13-16)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy instead | default 100 |
Lucky | 50 | (17-20)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy instead | default 75 |
Lucky | 70 | (21-25)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy instead | default 50 |
Lucky | 1 | (6-8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | (9-12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | (13-15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 50 |
Lucky | 78 | 1% chance in Heists for Orbs of Alteration to drop as Regal Orbs instead | default 20 |
Lucky | 1 | (7-8)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy instead | default 100 |
Lucky | 50 | (9-10)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy instead | default 75 |
Lucky | 70 | (11-13)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy instead | default 50 |
Lucky | 1 | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | (7-8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 50 |
Lucky | 81 | 1% chance in Heists for Orbs of Augmentation to drop as Regal Orbs instead | default 15 |
Lucky | 83 | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead | default 1 |
Lucky | 83 | 1% chance in Heists for Chaos Orbs to drop as Exalted Orbs instead | default 1 |
Lucky | 1 | (16-20)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing instead | default 100 |
Lucky | 50 | (21-25)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing instead | default 75 |
Lucky | 70 | (26-30)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing instead | default 50 |
Lucky | 1 | (25-33)% chance in Heists for Chromatic Orbs to drop as Jeweller's Orbs instead | default 100 |
Lucky | 50 | (34-40)% chance in Heists for Chromatic Orbs to drop as Jeweller's Orbs instead | default 75 |
Lucky | 70 | (41-50)% chance in Heists for Chromatic Orbs to drop as Jeweller's Orbs instead | default 50 |
Lucky | 1 | (16-20)% chance in Heists for Jeweller's Orbs to drop as Orbs of Fusing instead | default 100 |
Lucky | 50 | (21-25)% chance in Heists for Jeweller's Orbs to drop as Orbs of Fusing instead | default 75 |
Lucky | 70 | (26-30)% chance in Heists for Jeweller's Orbs to drop as Orbs of Fusing instead | default 50 |
Lucky | 60 | 2% chance in Heists for Regal Orbs to drop as Divine Orbs instead | default 10 |
Lucky | 75 | 3% chance in Heists for Regal Orbs to drop as Divine Orbs instead | default 5 |
Lucky | 80 | 4% chance in Heists for Regal Orbs to drop as Divine Orbs instead | default 2 |
Lucky | 60 | 2% chance in Heists for Regal Orbs to drop as Exalted Orbs instead | default 10 |
Lucky | 75 | 3% chance in Heists for Regal Orbs to drop as Exalted Orbs instead | default 5 |
Lucky | 80 | 4% chance in Heists for Regal Orbs to drop as Exalted Orbs instead | default 2 |
Lucky | 77 | 1% chance in Heists for Orbs of Regret to drop as Orbs of Annulment instead | default 10 |
Lucky | 82 | 1% chance in Heists for Orbs of Scouring to drop as Orbs of Annulment instead | default 5 |
Lucky | 1 | (12-15)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret instead | default 100 |
Lucky | 50 | (16-20)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret instead | default 75 |
Lucky | 70 | (21-25)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret instead | default 50 |
Lucky | 1 | 3% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy instead | default 100 |
Lucky | 50 | (4-5)% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy instead | default 75 |
Lucky | 70 | (6-7)% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy instead | default 50 |
Lucky | 1 | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 50 |
Lucky | 1 | 1% chance in Heists for Basic Currency drops to be Duplicated | default 50 |
Lucky | 50 | 2% chance in Heists for Basic Currency drops to be Duplicated | default 25 |
Lucky | 70 | 3% chance in Heists for Basic Currency drops to be Duplicated | default 10 |
Lucky | 1 | (4-5)% increased Quantity of Items dropped in Heists | default 200 |
Lucky | 50 | (6-7)% increased Quantity of Items dropped in Heists | default 150 |
Lucky | 70 | (8-10)% increased Quantity of Items dropped in Heists | default 100 |
Lucky | 1 | (10-12)% increased Rarity of Items dropped in Heists | default 200 |
Lucky | 50 | (13-16)% increased Rarity of Items dropped in Heists | default 150 |
Lucky | 70 | (17-20)% increased Rarity of Items dropped in Heists | default 100 |
Lucky | 1 | 1% chance in Heists for Items to drop fully linked | default 100 |
Lucky | 50 | 2% chance in Heists for Items to drop fully linked | default 75 |
Lucky | 70 | 3% chance in Heists for Items to drop fully linked | default 50 |
Lucky | 1 | 2% chance in Heists for Items to drop Corrupted | default 100 |
Lucky | 50 | 3% chance in Heists for Items to drop Corrupted | default 75 |
Lucky | 70 | 4% chance in Heists for Items to drop Corrupted | default 50 |
Lucky | 1 | (6-8)% chance in Heists for Items to drop Identified | default 100 |
Lucky | 50 | (9-11)% chance in Heists for Items to drop Identified | default 75 |
Lucky | 70 | (12-15)% chance in Heists for Items to drop Identified | default 50 |
Lucky | 75 | 1% chance in Heists for Items to drop with Elder Influence | default 20 |
Lucky | 1 | 3% chance in Heists for Items to drop with an additional Socket | default 100 |
Lucky | 50 | 4% chance in Heists for Items to drop with an additional Socket | default 75 |
Lucky | 70 | 5% chance in Heists for Items to drop with an additional Socket | default 50 |
Lucky | 75 | 1% chance in Heists for Items to drop with Shaper Influence | default 20 |
Suffix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Superstition | 40 | 2% chance to receive additional Abyss items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 3% chance to receive additional Abyss items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 4% chance to receive additional Abyss items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | (4-5)% chance to receive additional Armour items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (6-7)% chance to receive additional Armour items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (8-10)% chance to receive additional Armour items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 1% chance to receive additional Blight items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Blight items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Blight items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 2% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 3% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 4% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 60 | 1% chance to receive additional Delirium items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 80 | 2% chance to receive additional Delirium items when opening a Reward Chest in a Heist | default 25 |
of Superstition | 40 | 1% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 4% chance to receive additional Divination Card items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (5-6)% chance to receive additional Divination Card items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (7-8)% chance to receive additional Divination Card items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 3% chance to receive additional Essences when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 4% chance to receive additional Essences when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (5-6)% chance to receive additional Essences when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 2% chance to receive additional Gem items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 3% chance to receive additional Gem items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 4% chance to receive additional Gem items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 1% chance to receive additional Harbinger items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Harbinger items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Harbinger items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 4% chance to receive additional Jewellery when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (5-6)% chance to receive additional Jewellery when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (7-8)% chance to receive additional Jewellery when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 1% chance to receive additional Legion items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Legion items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Legion items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 60 | 1% chance to receive additional Ultimatum items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 80 | 2% chance to receive additional Ultimatum items when opening a Reward Chest in a Heist | default 25 |
of Superstition | 1 | 4% chance to receive additional Talismans when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (5-6)% chance to receive additional Talismans when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (7-8)% chance to receive additional Talismans when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 1% chance to receive additional Unique items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 50 | 2% chance to receive additional Unique items when opening a Reward Chest in a Heist | default 25 |
of Superstition | 1 | (4-5)% chance to receive additional Weapons when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (6-7)% chance to receive additional Weapons when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (8-10)% chance to receive additional Weapons when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | Heist Chests have a 2% chance to Duplicate contained Basic Currency | default 50 |
of Superstition | 50 | Heist Chests have a 3% chance to Duplicate contained Basic Currency | default 25 |
of Superstition | 70 | Heist Chests have a 4% chance to Duplicate contained Basic Currency | default 10 |
Item acquisition![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
Thief's Trinket has restrictions on where or how it can drop.
Thief's Trinket can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Vendor recipe
The 5 to 1 vendor recipe yield another corrupted Thief's Trinket. However, player cannot preview the mod, as it is placed in a Module Error: No results found for item using search term "page = Mystery Box (1x1)"
Version history
Version | Changes |
---|---|
3.12.0 |
|