The Red Nightmare: Difference between revisions
>OmegaK2 No edit summary |
>OmegaK2 No edit summary |
(No difference)
|
Revision as of 18:20, 7 March 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
The Red Nightmare is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Drop restrictions
The Red Nightmare can only be obtained by using a Blessing of ChayulaBlessing of ChayulaStack Size: 10Upgrades a breach unique item or breachstone to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it. on The Red DreamThe Red Dream
Crimson JewelLimited to: 1
Radius: LargeGain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on KillWe flow like blood into Chayula's open mouth,
and spill into the land we have watched forever.
This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Passive Tree placement
Areas on the passive skill tree beneficial for this jewel are:
Nearby passive node | Endurance Charge chance |
Block Chance |
---|---|---|
Stamina at the Marauder | 41% | 13% |
Sentinel at the Scion | 28% | 9% |
Fatal Toxins between Shadow and Ranger | 22% | 6% |
Faith and Steel at the Templar | 20% | 6% |
Golem's Blood at the Duelist | 18% | 6% |
Mind Drinker at the Shadow | 16% | 4% |
Fervour at the Ranger | 14% | 4% |
Note that conditional elemental resistances, like while holding a shield, does not count.
Version history
Version | Changes |
---|---|
2.5.0 |
|