The Pantheon: Difference between revisions
>Brsidell (fixed yuguls pantheon bonus) |
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| rowspan=4 | '''Soul of [[the Brine King]]''' || rowspan=4 | {{c|mod|You cannot be Frozen if you've been Frozen Recently}}<br />{{c|mod|You cannot be Stunned if you've been Stunned Recently}} | | rowspan=4 | '''Soul of [[the Brine King]]''' || rowspan=4 | {{c|mod|You cannot be Frozen if you've been Frozen Recently}}<br />{{c|mod|You cannot be Stunned if you've been Stunned Recently}} | ||
|- | |- | ||
| Capture [[ | | Capture [[The Eroding One]]<br />{{c|mod|100% increased Stun and Block Recovery}} | ||
|- | |- | ||
| Capture [[ | | Capture [[Champion of Frost]]<br />{{c|mod|5% reduced Cold Damage taken}} | ||
|- | |- | ||
| Capture [[ | | Capture [[Fragment of Winter]]<br />{{c|mod|50% reduced Effect of Chill on You}} | ||
|- | |- | ||
! colspan=3 | | ! colspan=3 | | ||
|- | |- | ||
| rowspan=4 | '''Soul of [[Lunaris]]''' || rowspan=4 | {{c|mod|1% Physical Damage Reduction for each nearby Enemy, up to 8%}}<br />{{c|mod|1% increased Movement Speed for each nearby Enemy, up to 8%}} | | rowspan=4 | '''Soul of [[Lunaris]]''' || rowspan=4 | {{c|mod|1% additional Physical Damage Reduction for each nearby Enemy, up to 8%}}<br />{{c|mod|1% increased Movement Speed for each nearby Enemy, up to 8%}} | ||
|- | |- | ||
| Capture [[Arachnoxia]]<br />{{c|mod|10% chance to avoid Projectile Damage}} | | Capture [[Arachnoxia]]<br />{{c|mod|10% chance to avoid Projectile Damage}} | ||
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! colspan=3 | | ! colspan=3 | | ||
|- | |- | ||
| rowspan=4 | '''Soul of [[Solaris]]''' || rowspan=4 | {{c|mod|6% Physical Damage Reduction if there is only one Enemy | | rowspan=4 | '''Soul of [[Solaris]]''' || rowspan=4 | {{c|mod|6% Physical Damage Reduction if there is only one nearby Enemy}}<br />{{c|mod|10% chance to take 50% less Area Damage from Hits}} | ||
|- | |- | ||
| Capture [[Penitentiary Incarcerator]]<br />{{c|mod|5% reduced Elemental Damage taken if you haven't been Hit Recently}} | | Capture [[Penitentiary Incarcerator]]<br />{{c|mod|5% reduced Elemental Damage taken if you haven't been Hit Recently}} | ||
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| rowspan=4 | '''Soul of [[Arakaali]]''' || rowspan=4 | {{c|mod|5% reduced Damage taken from Damage Over Time}}<br />{{c|mod|25% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently}} | | rowspan=4 | '''Soul of [[Arakaali]]''' || rowspan=4 | {{c|mod|5% reduced Damage taken from Damage Over Time}}<br />{{c|mod|25% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently}} | ||
|- | |- | ||
| Capture [[ | | Capture [[Herald of Ashes]]<br />{{c|mod|10% increased Movement Speed while on Burning Ground}} | ||
|- | |- | ||
| Capture [[Gnar, Eater of Carrion]]<br />{{c|mod|33% reduced Bleeding Damage taken while moving}} | | Capture [[Gnar, Eater of Carrion]]<br />{{c|mod|33% reduced Bleeding Damage taken while moving}} | ||
|- | |- | ||
| Capture [[ | | Capture [[Shadow of the Vaal]]<br />{{c|mod|+25% Chaos Resistance against Damage Over Time}} | ||
|- | |- | ||
|} | |} | ||
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| rowspan=2 | '''Soul of [[Garukhan]]''' || rowspan=2 {{n/a}} | | rowspan=2 | '''Soul of [[Garukhan]]''' || rowspan=2 {{n/a}} | ||
|- | |- | ||
| Capture [[ | | Capture [[Shock and Horror]]<div style="color:#5e4f45;text-align:center;"><small>N/A</small></div> | ||
|- | |- | ||
! colspan=3 | | ! colspan=3 | | ||
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| rowspan=2 | '''Soul of [[Yugul]]''' || rowspan=2 | {{c|mod|20% reduced Reflected Damage taken}}<br />{{c|mod|5% reduced Cold Damage taken if you've been Hit Recently}} | | rowspan=2 | '''Soul of [[Yugul]]''' || rowspan=2 | {{c|mod|20% reduced Reflected Damage taken}}<br />{{c|mod|5% reduced Cold Damage taken if you've been Hit Recently}} | ||
|- | |- | ||
| Capture [[ | | Capture [[Crusher of Gladiators]]<br />{{c|mod|25% chance to Reflect Enemy Chills and Freezes}} | ||
|- | |- | ||
! colspan=3 | | ! colspan=3 | | ||
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| rowspan=2 | '''Soul of [[Abberath]]''' || rowspan=2 | {{c|mod|5% reduced Fire Damage taken while moving}} | | rowspan=2 | '''Soul of [[Abberath]]''' || rowspan=2 | {{c|mod|5% reduced Fire Damage taken while moving}} | ||
|- | |- | ||
| Capture [[Lord of the Ashen Arrow]]<br />{{c|mod|25% chance for Cold Damage and | | Capture [[Lord of the Ashen Arrow]]<br />{{c|mod|25% chance for Cold Damage and Lighning Damage to be taken as Fire Damage when Hit}} | ||
|- | |- | ||
! colspan=3 | | ! colspan=3 | | ||
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! colspan=3 | | ! colspan=3 | | ||
|- | |- | ||
| rowspan=2 | '''Soul of [[Gruthkul]]''' || rowspan=2 | {{c|mod|+5% chance to Evade Attacks if you've taken a Savage Hit recently}}<br />{{c|mod|1% Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%}} | | rowspan=2 | '''Soul of [[Gruthkul]]''' || rowspan=2 | {{c|mod|+5% chance to Evade Attacks if you've taken a Savage Hit recently}}<br />{{c|mod|1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%}} | ||
|- | |- | ||
| Capture [[Legius Garhall]]<br />{{c|mod|Enemies that have Hit you with an Attack Recently have 10% reduced Attack Speed}} | | Capture [[Legius Garhall]]<br />{{c|mod|Enemies that have Hit you with an Attack Recently have 10% reduced Attack Speed}} | ||
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! colspan=3 | | ! colspan=3 | | ||
|- | |- | ||
| rowspan=2 | '''Soul of [[Ralakesh]]''' || rowspan=2 | {{c|mod|30% chance to avoid Bleeding}}<br />{{c|mod|30% chance to avoid | | rowspan=2 | '''Soul of [[Ralakesh]]''' || rowspan=2 | {{c|mod|30% chance to avoid Bleeding}}<br />{{c|mod|30% chance to avoid Corrupted Blood}} | ||
|- | |- | ||
| Capture [[Litanius, the Black Prayer]]<br />{{c|mod|40% reduced Blind | | Capture [[Litanius, the Black Prayer]]<br />{{c|mod|40% reduced Effect of Blind on you}}<br/>{{c|mod|40% chance to avoid Maim}} | ||
|- | |- | ||
! colspan=3 | | ! colspan=3 | | ||
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| rowspan=2 | '''Soul of [[Ryslatha]]''' || rowspan=2 | {{c|mod|Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently}} | | rowspan=2 | '''Soul of [[Ryslatha]]''' || rowspan=2 | {{c|mod|Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently}} | ||
|- | |- | ||
| Capture [[The Winged Death]]<br />{{c|mod|60% increased Life Recovery from Flasks | | Capture [[The Winged Death]]<br />{{c|mod|60% increased Life Recovery from Flasks used when on Low Life}} | ||
|- | |- | ||
! colspan=3 | | ! colspan=3 | |
Revision as of 01:39, 8 July 2017
This article describes new Path of Exile content released in version 3.0.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information.
The Pantheon is an upcoming system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in part two of the storyline.
There are twelve gods that each grant a power; four major gods and eight minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town.
Upgrading a gods power requires consuming a Divine VesselDivine VesselUnique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of EffectPower is a curious thing.
It can be contained, hidden, locked away,
and yet it always breaks free.Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated. and any map in the Map Device. Strengthening the Map Boss, killing it allows the retrieval of its Captured Soul from the Map Device. These are used when speaking to Sin to unlock the secondary powers.
The Pantheon will be released with the Fall of Oriath expansion in mid-2017.
List of powers
Major gods
Name | Effects | Upgrades |
---|---|---|
Soul of the Brine King | You cannot be Frozen if you've been Frozen Recently You cannot be Stunned if you've been Stunned Recently | |
Capture The Eroding One 100% increased Stun and Block Recovery | ||
Capture Champion of Frost 5% reduced Cold Damage taken | ||
Capture Fragment of Winter 50% reduced Effect of Chill on You | ||
Soul of Lunaris | 1% additional Physical Damage Reduction for each nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8% | |
Capture Arachnoxia 10% chance to avoid Projectile Damage | ||
Capture Master of the Blade 5% chance to Dodge Attacks and Spells if you've been Hit Recently | ||
Capture Lycius, Midnight's Howl 50% chance to avoid Projectiles that have Chained | ||
Soul of Solaris | 6% Physical Damage Reduction if there is only one nearby Enemy 10% chance to take 50% less Area Damage from Hits | |
Capture Penitentiary Incarcerator 5% reduced Elemental Damage taken if you haven't been Hit Recently | ||
Capture Lady Stormflay Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently | ||
Capture Suncaller Asha 50% chance to avoid Ailments from Critical Strikes | ||
Soul of Arakaali | 5% reduced Damage taken from Damage Over Time 25% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently | |
Capture Herald of Ashes 10% increased Movement Speed while on Burning Ground | ||
Capture Gnar, Eater of Carrion 33% reduced Bleeding Damage taken while moving | ||
Capture Shadow of the Vaal +25% Chaos Resistance against Damage Over Time |
Minor gods
Name | Effect(s) | Upgrade |
---|---|---|
Soul of Garukhan | N/A | |
Capture Shock and Horror N/A
| ||
Soul of Yugul | 20% reduced Reflected Damage taken 5% reduced Cold Damage taken if you've been Hit Recently | |
Capture Crusher of Gladiators 25% chance to Reflect Enemy Chills and Freezes | ||
Soul of Abberath | 5% reduced Fire Damage taken while moving | |
Capture Lord of the Ashen Arrow 25% chance for Cold Damage and Lighning Damage to be taken as Fire Damage when Hit | ||
Soul of Tukohama | While stationary, gain 1% additional Physical Damage Reduction each second, up to a maximum of 8% | |
Capture Tore, Towering Ancient While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2% | ||
Soul of Gruthkul | +5% chance to Evade Attacks if you've taken a Savage Hit recently 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5% | |
Capture Legius Garhall Enemies that have Hit you with an Attack Recently have 10% reduced Attack Speed | ||
Soul of Ralakesh | 30% chance to avoid Bleeding 30% chance to avoid Corrupted Blood | |
Capture Litanius, the Black Prayer 40% reduced Effect of Blind on you 40% chance to avoid Maim | ||
Soul of Ryslatha | Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently | |
Capture The Winged Death 60% increased Life Recovery from Flasks used when on Low Life | ||
Soul of Shakari | N/A | |
Capture Skullbeak N/A
|
Gallery
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The Pantheon's original fresco artwork
Version history
Version | Changes |
---|---|
3.0.0 |
|