Iron Grip: Difference between revisions
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>TheFrz m (simple-passive-bot: updating passive) |
>Tonemis mNo edit summary |
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* The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks | * The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks | ||
| flavourtext = Legend tells of bows so powerful that only giants could draw them back. | | flavourtext = <span style="color:#AF6025">Legend tells of bows so powerful that only giants could draw them back.</span> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 09:41, 16 August 2016
This page is about the keystone passive skill. For the support gem, see Iron Grip Support.
Iron Grip is a keystone passive skill that applies the physical damage bonus from strength to projectile attacks as well as melee attacks.
Strength inherently grants 0.2% increased physical damage with melee weapons per point. Taking Iron Grip applies this bonus to attacks with ranged weapons as well.
Location
Iron Grip is a standalone keystone located on the southwest edge of the skill tree.
Class | Distance from start |
---|---|
Duelist | 11 |
Marauder | 11 |
Scion | 15 |
Ranger | 18 |
Templar | 15 |
Shadow | 25 |
Witch | 22 |