Gain on hit: Difference between revisions

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{{redirect|Life Gain on Hit|the support gem|Life Gain on Hit (support gem)|the passive skill|Life Gain on Hit (passive skill)}}
{{redirect|Life Gain on Hit|the support gem|Life Gain on Hit Support|the passive skill|Life Gain on Hit (passive skill)}}


'''Life gain on hit''' or '''mana gain on hit''' is a form of [[recovery]] that instantly restores an amount of [[life]] or [[mana]] respectively for each enemy [[hit]] by the character's skills.
'''Gain on hit''' is a form of [[recovery]] that instantly restores an amount of [[life]], [[mana]] or [[energy shield]] for each [[hit]] by the character's skills.


When an enemy is hit by your attack, you gain an amount of life equal to combined life gain on hit bonuses from passives and all other sources. This applies to each enemy hit by your attacks, so a single attack that hits multiple targets can trigger more than one life gain on hit effect. Unlike [[Leech|life leech]], life gained this way is restored instantly.
==Mechanics==
When an enemy is hit by an attack, the attacker gain an amount of life/mana/energy shield equal to combined gain on hit bonuses from all sources respectively. This applies to each enemy hit by player's attacks, so a single attack that hits multiple targets can trigger more than one gain on hit effect. Unlike [[leech]], life gained this way is restored instantly.


==Skill gems==
==Skill gems==
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These passive skills grant additional life gained for each enemy hit by the character's [[attack]]s.
These passive skills grant additional life gained for each enemy hit by the character's [[attack]]s.


{{passive table|width=500px
{{passive table
|Life Gain on Hit and Life Leeched per Second
|Life Gain on Hit and Life Leeched per Second
}}
}}
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These passive skills grant additional mana gained for each enemy hit by the character's attacks.
These passive skills grant additional mana gained for each enemy hit by the character's attacks.


{{passive table|width=500px
{{passive table
|Revelry
|Revelry
|Essence Sap}}
|Essence Sap}}


==Items==
==Items==
===Implicit modifier===
===Base types===
Many [[Claws]] grant Life gain on Hit as an implicit modifier:
Many [[claws]] grant life gain on hit as an [[implicit modifier]]:
*{{il|Nailed Fist}}
*{{il|Nailed Fist}}
*{{il|Sharktooth Claw}}
*{{il|Sharktooth Claw}}
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*{{il|Imperial Claw}}
*{{il|Imperial Claw}}


Maraketh Claws grant Life and Mana gain on Hit as an implicit modifier:
Maraketh claws grant life and mana gain on hit as an implicit modifier:
*{{il|Double Claw}}
*{{il|Double Claw}}
*{{il|Twin Claw}}
*{{il|Twin Claw}}
*{{il|Gemini Claw}}
*{{il|Gemini Claw}}


There is one [[Quiver]] that grants Life Gain on Hit as an implicit modifier:
There is one [[quiver]] that grants life gain on hit as an implicit modifier:
* {{il|Sharktooth Arrow Quiver}}
* {{il|Sharktooth Arrow Quiver}}


===Unique Items===
===Item modifiers===
This list only includes [[unique]] items that grant Gain on Hit as an explicit modifier.
[[Jewel]]s can have {{c|mod|Energy Shield gained for each Enemy hit by your Attacks}} modifier.
 
===Unique items===
This list only includes [[unique]] items that grant gain on hit as an explicit modifier.


{{item table|format=mods
{{item table|format=mods

Revision as of 22:29, 23 June 2016

"Life Gain on Hit" redirects here. For the support gem, see Life Gain on Hit Support. For the passive skill, see Life Gain on Hit (passive skill).

Gain on hit is a form of recovery that instantly restores an amount of life, mana or energy shield for each hit by the character's skills.

Mechanics

When an enemy is hit by an attack, the attacker gain an amount of life/mana/energy shield equal to combined gain on hit bonuses from all sources respectively. This applies to each enemy hit by player's attacks, so a single attack that hits multiple targets can trigger more than one gain on hit effect. Unlike leech, life gained this way is restored instantly.

Skill gems

{{#ask:

Concept:Skill gems
|~*granted_when_hit*
|?Has name
|?Has infobox HTML
|?Has support gem letter HTML
|?Has level requirement
|?Has strength percentage
|?Has intelligence percentage
|?Has dexterity percentage
|intro=A list of skill gems that affects Gain on Hit.
|limit=1000
|link=none
|format=template
|introtemplate=SMW item table/skill gem/intro
|template=SMW item table/skill gem
|outrotemplate=SMW item table/skill gem/outro
|named args=yes
|userparam=level=yes, int=yes, dex=yes, str=yes
|sort=Has primary attribute, Has name

}}

Passive skills

There are passive skills that grant life or mana gain on hit bonuses.

Life gain on hit

These passive skills grant additional life gained for each enemy hit by the character's attacks.

Template:Passive table

Mana gain on hit

These passive skills grant additional mana gained for each enemy hit by the character's attacks.

Template:Passive table

Items

Base types

Many claws grant life gain on hit as an implicit modifier:

  • Nailed FistNailed FistClaw
    Physical Damage: 4-11
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Grants 3 Life per Enemy Hit
  • Sharktooth ClawSharktooth ClawClaw
    Physical Damage: 6-17
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 7, 20 IntGrants 6 Life per Enemy Hit
  • AwlAwlClaw
    Physical Damage: 7-23
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit
  • BlinderBlinderClaw
    Physical Damage: 12-31
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 22, 41 Dex, 41 IntGrants 12 Life per Enemy Hit
  • Sparkling ClawSparkling ClawClaw
    Physical Damage: 14-38
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Requires Level 30, 64 Dex, 44 IntGrants 15 Life per Enemy Hit
  • Thresher ClawThresher ClawClaw
    Physical Damage: 20-53
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 37, 53 Dex, 77 IntGrants 25 Life per Enemy Hit
  • GougerGougerClaw
    Physical Damage: 15-51
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 40, 70 Dex, 70 IntGrants 24 Life per Enemy Hit
  • Gut RipperGut RipperClaw
    Physical Damage: 20-53
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy Hit
  • Noble ClawNoble ClawClaw
    Physical Damage: 21-56
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Requires Level 52, 105 Dex, 73 IntGrants 40 Life per Enemy Hit
  • Great White ClawGreat White ClawClaw
    Physical Damage: 30-78
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 58, 81 Dex, 117 IntGrants 46 Life per Enemy Hit
  • Throat StabberThroat StabberClaw
    Physical Damage: 21-73
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 60, 113 Dex, 113 IntGrants 40 Life per Enemy Hit
  • Eye GougerEye GougerClaw
    Physical Damage: 26-68
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 64, 113 Dex, 113 IntGrants 50 Life per Enemy Hit
  • Imperial ClawImperial ClawClaw
    Physical Damage: 25-65
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit

Maraketh claws grant life and mana gain on hit as an implicit modifier:

  • Double ClawDouble ClawClaw
    Physical Damage: 15-44
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 36, 67 Dex, 67 IntGrants 6 Mana per Enemy Hit
    Grants 15 Life per Enemy Hit
  • Twin ClawTwin ClawClaw
    Physical Damage: 21-64
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 57, 103 Dex, 103 IntGrants 10 Mana per Enemy Hit
    Grants 28 Life per Enemy Hit
  • Gemini ClawGemini ClawClaw
    Physical Damage: 23-68
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 72, 121 Dex, 121 IntGrants 14 Mana per Enemy Hit
    Grants 38 Life per Enemy Hit

There is one quiver that grants life gain on hit as an implicit modifier:

Item modifiers

Jewels can have Energy Shield gained for each Enemy hit by your Attacks modifier.

Unique items

This list only includes unique items that grant gain on hit as an explicit modifier.

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