Champion (Ascendant passive): Difference between revisions
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|subheader = Ascendancy Passive Skill | |subheader = Ascendancy Passive Skill | ||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_basic"><div class="passive-icon-frame"></div>[[File:Champion (Ascendants) passive skill icon.png]]</div> | |1 = <div class="passive-icon-container passive-icon-type__ascendancy_basic"><div class="passive-icon-frame"></div>[[File:Champion (Ascendants) passive skill icon.png]]</div> | ||
|2 = | |2 = Enemies Taunted by you take 8% increased Damage<br>Melee Hits have 100% chance to Fortify<br>15% increased effect of Non-Curse Auras from your Skills | ||
Enemies Taunted by you take | |||
Melee Hits have | |||
15% increased effect of Non-Curse Auras from your Skills | |||
}} | }} | ||
Champion in [[Ruthless mode]] does not grant guaranted chance to taunt on hit, increased aura effect, or intimidate enemies that are on full life. Instead, it causes | Champion in [[Ruthless mode]] does not grant guaranted chance to taunt on hit, increased aura effect, or intimidate enemies that are on full life. Instead, it causes [[banner]]s to have no [[reservation]]. It also grants a smaller [[damage taken]] debuff to taunted enemies and melee hits to always {{stl|Fortify}}. | ||
==Version history== | ==Version history== |
Revision as of 14:51, 8 February 2024
Champion
Ascendancy Passive Skill
Your Hits permanently Intimidate Enemies that are on Full Life
100% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
Melee Hits have 50% chance to Fortify
15% increased effect of Non-Curse Auras from your Skills [1]
100% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
Melee Hits have 50% chance to Fortify
15% increased effect of Non-Curse Auras from your Skills [1]
Champion is an Ascendancy passive skill for the Ascendant based on the Champion Ascendancy Class.
This passive grants a chance to gain Fortify on melee hit, taunt on hit, and increased effect of your aura skills.
Additionally, your hits Intimidate enemies at full life permanently, causing them to take increased attack damage, and causes enemies taunted by you to take increased damage.
Ruthless mode
Champion (Ruthless)
Ascendancy Passive Skill
Enemies Taunted by you take 8% increased Damage
Melee Hits have 100% chance to Fortify
15% increased effect of Non-Curse Auras from your Skills
Melee Hits have 100% chance to Fortify
15% increased effect of Non-Curse Auras from your Skills
Champion in Ruthless mode does not grant guaranted chance to taunt on hit, increased aura effect, or intimidate enemies that are on full life. Instead, it causes banners to have no reservation. It also grants a smaller damage taken debuff to taunted enemies and melee hits to always Fortify.
Version history
Version | Changes |
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3.22.0 |
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3.13.0 |
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3.7.0 |
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3.2.0 |
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3.0.0 |
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2.2.0 |
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