Champion (Ascendant passive): Difference between revisions
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Additionally, your hits [[Intimidate]] enemies at full life permanently, causing them to take increased attack damage, and causes enemies taunted by you to take increased damage. | Additionally, your hits [[Intimidate]] enemies at full life permanently, causing them to take increased attack damage, and causes enemies taunted by you to take increased damage. | ||
==Ruthless mode== | |||
{{infocard | |||
|header = Champion (Ruthless) | |||
|subheader = Ascendancy Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_basic"><div class="passive-icon-frame"></div>[[File:Champion (Ascendants) passive skill icon.png]]</div> | |||
|2 = Your Hits permanently Intimidate Enemies that are on Full Life | |||
100% chance to Taunt on Hit | |||
Enemies Taunted by you take 10% increased Damage | |||
Melee Hits have 50% chance to Fortify | |||
15% increased effect of Non-Curse Auras from your Skills | |||
}} | |||
Champion in [[Ruthless mode]] does not grant guaranted chance to taunt on hit, increased aura effect, or intimidate enemies that are on full life. Instead, it causes melee hits to {{stl|Fortify}} and [[banner]]s to have no [[reservation]]. It also grants a smaller [[damage taken]] debuff to taunted enemies. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.22.0| | |||
* {{Ruthless}} No longer provides "100% chance to Taunt on Hit", "15% increased effect of Non-Curse Auras from your Skills" or "Your Hits permanently Intimidate Enemies that are on Full Life" in Ruthless. It now provides Melee Hits have 100% chance to Fortify (50% in non-Ruthless), "Enemies Taunted by you take 8% increased Damage" (10% in non-Ruthless), and "Banner Skills have no Reservation." | |||
}} | |||
{{Version history table row|3.13.0| | {{Version history table row|3.13.0| | ||
* Now have a 100% chance to taunt. | * Now have a 100% chance to taunt. |
Revision as of 14:51, 8 February 2024
100% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
Melee Hits have 50% chance to Fortify
15% increased effect of Non-Curse Auras from your Skills [1]
Champion is an Ascendancy passive skill for the Ascendant based on the Champion Ascendancy Class.
This passive grants a chance to gain Fortify on melee hit, taunt on hit, and increased effect of your aura skills.
Additionally, your hits Intimidate enemies at full life permanently, causing them to take increased attack damage, and causes enemies taunted by you to take increased damage.
Ruthless mode
100% chance to Taunt on Hit Enemies Taunted by you take 10% increased Damage Melee Hits have 50% chance to Fortify
15% increased effect of Non-Curse Auras from your SkillsChampion in Ruthless mode does not grant guaranted chance to taunt on hit, increased aura effect, or intimidate enemies that are on full life. Instead, it causes melee hits to Fortify and banners to have no reservation. It also grants a smaller damage taken debuff to taunted enemies.
Version history
Version | Changes |
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3.22.0 |
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3.13.0 |
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3.7.0 |
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3.2.0 |
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3.0.0 |
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2.2.0 |
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