Default Attack: Difference between revisions
(Created page with "{{Query skill infobox|id=Melee}} {{stub}} '''Default Attack''' (also referred to as '''autoattack''') is an attack skill that can be used by all characters and almost all monsters. It can be used with all weapon types, including ranged weapons (despite the skill id being called "melee"). Wand autoattacks zig-zag and can have a slight spread in targeting. Default Attack possesses no special stats or bonuses. This skill does not have any cost,...") |
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'''Default Attack''' (also referred to as '''autoattack''') is an [[attack]] [[skill]] that can be used by all [[character]]s and almost all [[monster]]s. It can be used with all weapon types, including [[ranged]] weapons (despite the skill id being called "melee"). [[Wand]] autoattacks zig-zag and can have a slight spread in targeting. | '''Default Attack''' (also referred to as '''autoattack''') is an [[attack]] [[skill]] that can be used by all [[character]]s and almost all [[monster]]s. It can be used with all weapon types, including [[ranged]] weapons (despite the skill id being called "melee"), as well as [[unarmed]]. [[Wand]] autoattacks zig-zag and can have a slight spread in targeting. | ||
Default Attack possesses no special stats or bonuses. This skill does not have any [[cost]], and will be used automatically in lieu of other skills if the character does not have sufficient resource for the cost when the skill is used. When [[dual-wielding]], the weapon used will alternate. | Default Attack possesses no special stats or bonuses. This skill does not have any [[cost]], and will be used automatically in lieu of other skills if the character does not have sufficient resource for the cost when the skill is used. When [[dual-wielding]], the weapon used will alternate. |
Revision as of 09:48, 4 August 2023
Name | Default Attack |
---|---|
Skill Id | Melee |
Icon | |
Cast Time | 1.00 sec |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Strike your foes down with a powerful blow. |
Default Attack (also referred to as autoattack) is an attack skill that can be used by all characters and almost all monsters. It can be used with all weapon types, including ranged weapons (despite the skill id being called "melee"), as well as unarmed. Wand autoattacks zig-zag and can have a slight spread in targeting.
Default Attack possesses no special stats or bonuses. This skill does not have any cost, and will be used automatically in lieu of other skills if the character does not have sufficient resource for the cost when the skill is used. When dual-wielding, the weapon used will alternate.
Using Default Attack is considered as using a skill, for the purposes of effects like Master Distiller.
Using spells to cancel the Default Attack animation provides interesting synergy with Instruments of Zeal[1].