Deidbellow: Difference between revisions
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Deidbellow | {{Item | ||
|rarity = Unique | |||
|name = Deidbellow | |||
|inventory_icon = Deidbell | |||
|class = Helmets | |||
|base_item = Gilded Sallet | |||
|explicit1 = AddedPhysicalDamageUnique__3 | |||
|explicit2 = StrengthUniqueHelmetStrDex3 | |||
|explicit3 = DexterityUniqueHelmetStrDex3 | |||
|explicit4 = LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3 | |||
|explicit5 = MeleeDamageIncreaseUniqueHelmetStrDex3 | |||
|explicit6 = CannotLeechOnLowLife | |||
|explicit7 = AttackCastMoveOnWarcryRecentlyUnique____1 | |||
|flavour_text = May it echo through the halls. | |||
|release_version = 2.3.0 | |||
|upgraded_from_set1_group1_item_page = Dying Cry | |||
|upgraded_from_set1_group1_amount = 1 | |||
|upgraded_from_set1_group1_notes = Prophecy reward | |||
|upgraded_from_set1_group2_item_page = Deidbell | |||
|upgraded_from_set1_group2_amount = 1 | |||
}} | |||
'''{{PAGENAME}}''' is a [[unique]] {{il|Gilded Sallet}}. It is the [[fated]] version of the {{il|Deidbell}}. | |||
{{Item acquisition}} | |||
==Legacy variants== | |||
[[Legacy item|Legacy]] modifiers and base items are retained when upgrading uniques to their fated counterparts. So because {{il|Deidbell}} has a legacy variant, {{PAGENAME}} effectively does as well. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|2.6.0|{{c|not|Adds 10 to 20 Physical Damage to Attacks}}<br />+(20-30) to Strength<br />+(20-30) to Dexterity<br />+(200-300) to Armour<br />20% increased Melee Damage<br />Cannot Leech when on Low Life<br />You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently}} | |||
|} | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.6.0}} | |||
* Now has 10-20 Added Physical Damage. | |||
* Changes cannot be obtained by rerolling the item's mods with a {{il|Divine Orb}}. | |||
{{VersionHistoryRow|2.3.0}} | |||
* Introduced to the game. | |||
|} | |||
{{Navbox Unique Items}} | |||
[[Category:Unique helmets with 3D art]] |
Revision as of 03:45, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Deidbellow is a unique Gilded SalletGilded SalletArmour: (90-97)
Evasion: (90-97)Requires Level 33, 38 Str, 38 Dex. It is the fated version of the DeidbellDeidbell
Gilded SalletArmour: (290-397)
Evasion: (90-97)Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength
+(20-30) to Dexterity
Skills which Exert an Attack have (20-40)% chance to not count that Attack
+(200-300) to Armour
Cannot Leech when on Low LifeMay you never hear it toll..
Item acquisition
Deidbellow is drop disabled.
Legacy variants
Legacy modifiers and base items are retained when upgrading uniques to their fated counterparts. So because DeidbellDeidbell
Gilded SalletArmour: (290-397)
Evasion: (90-97)Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength
+(20-30) to Dexterity
Skills which Exert an Attack have (20-40)% chance to not count that Attack
+(200-300) to Armour
Cannot Leech when on Low LifeMay you never hear it toll. has a legacy variant, Deidbellow effectively does as well.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 | Adds 10 to 20 Physical Damage to Attacks |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.3.0 |
|