Deidbellow: Difference between revisions

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>BotK2
(Replaced content with "Deidbellow")
>BotK2
(Undo revision 475644 by BotK2 (talk))
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Deidbellow
{{Item
|rarity                          = Unique
|name                            = Deidbellow
|inventory_icon                  = Deidbell
|class                            = Helmets
|base_item                        = Gilded Sallet
|explicit1                        = AddedPhysicalDamageUnique__3
|explicit2                        = StrengthUniqueHelmetStrDex3
|explicit3                        = DexterityUniqueHelmetStrDex3
|explicit4                        = LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3
|explicit5                        = MeleeDamageIncreaseUniqueHelmetStrDex3
|explicit6                        = CannotLeechOnLowLife
|explicit7                        = AttackCastMoveOnWarcryRecentlyUnique____1
|flavour_text                    = May it echo through the halls.
|release_version                  = 2.3.0
|upgraded_from_set1_group1_item_page = Dying Cry
|upgraded_from_set1_group1_amount    = 1
|upgraded_from_set1_group1_notes    = Prophecy reward
|upgraded_from_set1_group2_item_page = Deidbell
|upgraded_from_set1_group2_amount    = 1
}}
 
'''{{PAGENAME}}''' is a [[unique]] {{il|Gilded Sallet}}. It is the [[fated]] version of the {{il|Deidbell}}.
 
{{Item acquisition}}
 
==Legacy variants==
[[Legacy item|Legacy]] modifiers and base items are retained when upgrading uniques to their fated counterparts. So because {{il|Deidbell}} has a legacy variant, {{PAGENAME}} effectively does as well.
{{legacy variant table header}}
{{legacy variant table row|2.6.0|{{c|not|Adds 10 to 20 Physical Damage to Attacks}}<br />+(20-30) to Strength<br />+(20-30) to Dexterity<br />+(200-300) to Armour<br />20% increased Melee Damage<br />Cannot Leech when on Low Life<br />You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently}}
|}
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* Now has 10-20 Added Physical Damage.
* Changes cannot be obtained by rerolling the item's mods with a {{il|Divine Orb}}.
{{VersionHistoryRow|2.3.0}}
* Introduced to the game.
|}
 
{{Navbox Unique Items}}
[[Category:Unique helmets with 3D art]]

Revision as of 03:45, 28 September 2018

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Deidbellow is a unique Gilded SalletGilded SalletArmour: (90-97)
Evasion: (90-97)
Requires Level 33, 38 Str, 38 Dex
. It is the fated version of the DeidbellDeidbell
Gilded Sallet
Armour: (290-397)
Evasion: (90-97)
Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength
+(20-30) to Dexterity
Skills which Exert an Attack have (20-40)% chance to not count that Attack
+(200-300) to Armour
Cannot Leech when on Low Life
May you never hear it toll.
.

Item acquisition

Deidbellow is drop disabled.

Legacy variants

Legacy modifiers and base items are retained when upgrading uniques to their fated counterparts. So because DeidbellDeidbell
Gilded Sallet
Armour: (290-397)
Evasion: (90-97)
Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength
+(20-30) to Dexterity
Skills which Exert an Attack have (20-40)% chance to not count that Attack
+(200-300) to Armour
Cannot Leech when on Low Life
May you never hear it toll.
has a legacy variant, Deidbellow effectively does as well.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently

Version history

Version Changes
2.6.0
  • Now has 10-20 Added Physical Damage.
  • Changes cannot be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
2.3.0
  • Introduced to the game.