Ambidexterity: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ||
*(Undocumented): | *(Undocumented): | ||
Line 24: | Line 24: | ||
**No longer grants {{c|mod|Attack Skills deal 25% increased Damage with Ailments while Dual Wielding}}. | **No longer grants {{c|mod|Attack Skills deal 25% increased Damage with Ailments while Dual Wielding}}. | ||
{{Version history table row|3.11.0 | }} | ||
{{Version history table row|3.11.0| | |||
''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | ''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | ||
*(Not in patch notes):<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873767|title=All Notables and Keystones in Path of Exile: Harvest|author=Bex_GGG|date=June 17, 2020|accessdate=November 7, 2021|publisher=Official Path of Exile forums}}</ref> | *(Not in patch notes):<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873767|title=All Notables and Keystones in Path of Exile: Harvest|author=Bex_GGG|date=June 17, 2020|accessdate=November 7, 2021|publisher=Official Path of Exile forums}}</ref> | ||
**Now grants {{c|mod|Attack Skills deal 25% increased Damage with Ailments while Dual Wielding}} (down from 50%). | **Now grants {{c|mod|Attack Skills deal 25% increased Damage with Ailments while Dual Wielding}} (down from 50%). | ||
{{Version history table row|3.9.0 | }} | ||
{{Version history table row|3.9.0| | |||
* The Ambidexterity/Blade Barrier cluster has moved east several passives. | * The Ambidexterity/Blade Barrier cluster has moved east several passives. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
''We've changed virtually every weapon cluster to some degree.'' | ''We've changed virtually every weapon cluster to some degree.'' | ||
*(Undocumented): | *(Undocumented): | ||
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**Now grants {{c|mod|Attack Skills deal 50% increased Damage with Ailments while Dual Wielding}} (up from 26%). | **Now grants {{c|mod|Attack Skills deal 50% increased Damage with Ailments while Dual Wielding}} (up from 26%). | ||
{{Version history table row|3.0.0 | }} | ||
{{Version history table row|3.0.0| | |||
''All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.'' | ''All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.'' | ||
*Now grants {{c|mod|Attack Skills deal 26% increassed Damage with AIlments while Dual Wielding}}. | *Now grants {{c|mod|Attack Skills deal 26% increassed Damage with AIlments while Dual Wielding}}. | ||
{{Version history table row|1.3.0 | }} | ||
{{Version history table row|1.3.0| | |||
* Ambidexterity no longer grants movement speed and applies damage and attack speed bonuses on a per-hand basis. | * Ambidexterity no longer grants movement speed and applies damage and attack speed bonuses on a per-hand basis. | ||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas. | * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | ||
* (Not documented in patch note) Ambidexterity also grants movement speed. | * (Not documented in patch note) Ambidexterity also grants movement speed. | ||
{{Version history table row|1.2.0|rel=before | }} | ||
{{Version history table row|1.2.0|rel=before| | |||
* Introduced to the game | * Introduced to the game | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} |
Revision as of 18:35, 24 July 2022
30% increased Attack Speed with Off Hand while Dual Wielding [1]
Ambidexterity is a notable passive skill that grants increased damage for attacks with weapons equipped in the main hand. It also grants increased attack speed with weapons equipped in the off hand.
Equipping a weapon in the off hand is only possible while dual wielding or using a shield attack skill.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Amber Oil | Azure Oil | Black Oil | Ambidexterity | 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.9.0 |
|
3.7.0 |
We've changed virtually every weapon cluster to some degree.
|
3.0.0 |
All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
|
1.3.0 |
|
1.2.0 |
|
Before 1.2.0 |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 7, 2021.