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| }} | | }} |
| {{Version history table row|3.12.0| | | {{Version history table row|3.12.0| |
| * {{Undocumented}} increased Effect of Chill changed to increased Effect of Cold Ailments. | | * increased Effect of Chill changed to increased Effect of Cold Ailments. {{Undocumented}} |
| }} | | }} |
| {{Version history table row|3.11.0| | | {{Version history table row|3.11.0| |
| * {{Undocumented}} Now {{c|mod|20% increased Effect of Chill}} (up from 15%). | | * Now {{c|mod|20% increased Effect of Chill}} (up from 15%). {{Undocumented}} |
| }} | | }} |
| {{Version history table row|3.5.0| | | {{Version history table row|3.5.0| |
Revision as of 15:27, 9 April 2023
30% increased Cold Damage
50% increased Duration of Cold Ailments [1]
Breath of Rime is a notable passive skill that grants increased cold damage. It also grants increased effect of cold ailments (Chill, Freeze and Brittle).
Anointment
Blight anointment to unlock the passive:
Version history
Version
|
Changes
|
3.21.0 |
- The Breath of Rime Notable Passive Skill no longer has 50% increased Effect of Cold Ailments.
- Instead, it now has 50% increased Duration of Cold Ailments.
- The two small Passive Skills in the Breath of Rime cluster that provide Cold Damage over Time Multiplier now have values of +5% (previously +6%).
|
3.16.0 |
- [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
- Now grants 30% increased Cold Damage (up from 20%) and 50% increased Effect of Cold Ailments (up from 20%).
- No longer grants 20% increased Freeze Duration on Enemies, 10% chance to Freeze or +10% to Cold Damage over Time Multiplier.
|
3.12.0 |
- increased Effect of Chill changed to increased Effect of Cold Ailments. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
|
3.11.0 |
- Now 20% increased Effect of Chill (up from 15%). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
|
3.5.0 |
- And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
|
3.0.0 |
- Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%) and 15% increased Effect of Chill.
- The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
|
1.2.0 |
- Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
- The area surrounding the Witch, Shadow and Ranger has been redesigned.
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