Ice Prison: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.19.1c| | |||
* Increased the cooldown of the '''Ice Prison''' Archnemesis modifier from 5 seconds to 10 seconds, and the duration of the '''Ice Prison''' has been increased from 3 seconds to 5 seconds. This results in 50% prison uptime rather than 60%, and fewer overall prisons. | |||
}} | |||
{{Version history table row|3.19.0f| | |||
* Now has 20% additional Physical Damage Reduction (previously 25%). | |||
}} | |||
{{Version history table row|3.19.0| | |||
* The Corpse Detonator, Ice Prison, and Mirror Image Monster modifiers can no longer appear on Magic Monsters. | |||
}} | |||
{{Version history table row|3.18.0d| | {{Version history table row|3.18.0d| | ||
* No longer grants immunity to Cold Ailments. It now grants 50% reduced effect of Cold Ailments. | * No longer grants immunity to Cold Ailments. It now grants 50% reduced effect of Cold Ailments. | ||
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}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Monster skills]] | [[Category:Monster skills]] |
Revision as of 04:06, 22 September 2022
Ice Prison (or known as prefix form ImprisoningImprisoning
Intrinsic
50% of Physical Damage Converted to Cold Damage (Hidden)
30% increased Cold Damage (Hidden)
Gain 25% of Physical Damage as Extra Cold Damage (Hidden)
+40% to Cold Resistance (Hidden)
20% additional Physical Damage Reduction (Hidden)) is an archnemesis monster modifier. The monster with this mod will occasionally cast a Frost WallFrost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
Base duration is (3.00-4.90) seconds
0.15 seconds between appearance of Wall sections
Wall will be (2.8-5.6) meters long
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Nova to trap the player's character. But unlike map boss that use similar circular wall skill, such as Winterfang and Burtok, Conjurer of Bones, the Frost Wall from the Ice Prison will have an opening instead of completely surrounding the player's character, similar to Sirus' Maze skill. However, the opening may still be blocked by terrain.
The mod also grants the monster the following (as of 3.18.0d patch):[1][2]
- 50% of Physical Damage Converted to Cold Damage
- Gain 25% of Physical Damage as Extra Cold Damage
- 30% increased Cold Damage
- +40% to Cold Resistance
- 50% reduced effect of Cold Ailments.
- 25% additional Physical Damage Reduction
Gallery
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an encounter with Ice Prison modded monster in Azurite Mine
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Monster with this mod will have a special visual aura effect
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The icon of the Imprisoned debuff that previously inflicted by this monster mod
Version history
Version | Changes |
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3.19.1c |
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3.19.0f |
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3.19.0 |
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3.18.0d |
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3.18.0 |
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3.17.0 |
|
References
- ↑ 1.0 1.1 Chris (May 15, 2022). "What's Next for Archnemesis Modifiers - Part 3 (and list of modifiers)". Official Path of Exile Forums. Retrieved May 15, 2022.
- ↑ Version 3.18.0d patch notes
- ↑ Based on historical data at Modifier:MonsterArchnemesisGlacialCage