Spirit Guards: Difference between revisions
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|item_limit = 1 | |item_limit = 1 | ||
|release_version = 2.1.0 | |release_version = 2.1.0 | ||
|is_drop_restricted = true | |||
|drop_text = Can only be obtained via [[Vendor_recipe_system#Unique_items|vendor recipe]]. | |||
}} | }} | ||
'''Spirit Guards''' is a [[unique]] {{il|Viridian Jewel}}. It is a [[threshold jewel]] that enhances {{il|Animate Weapon}}. | '''Spirit Guards''' is a [[unique]] {{il|Viridian Jewel}}. It is a [[threshold jewel]] that enhances {{il|Animate Weapon}}. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.20.0| | |||
* No longer drops in the core drop pool; added 6 new vendor recipes for Dead Reckoning, Endless Misery, Spirit Guards and the three Combat Focus Unique Jewels.<ref>https://www.pathofexile.com/forum/view-thread/3322027</ref> | |||
* The Spirit Guards Unique Jewel now has "With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" (previously up to 12 Ranged Weapons). Existing versions of this unique can be updated using a Divine Orb. | |||
}} | |||
{{Version history table row|3.10.0| | {{Version history table row|3.10.0| | ||
* Now limited to 1 | * Now limited to 1 |
Revision as of 13:12, 2 December 2022
Viridian JewelRadius: MediumMinions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through,
the whispers of those who stood their ground
at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Drop restricted
Can only be obtained via vendor recipe.Vendor Offer
8x Alchemy ShardMetadata
Item class: Jewel
Spirit Guards is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Item acquisition
Spirit Guards is drop disabled.
Legacy variants
Spirit Guards has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
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2.6.0 | Minions deal (8-12)% increased Damage |
Version history
Version | Changes |
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3.20.0 |
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3.10.0 |
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2.6.0 |
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2.1.2 |
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2.1.0 |
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