Stealth: Difference between revisions
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'''Stealth''' reduces the range at which a monster will aggro a target. If a monster would detect a target within its visibility range that has reduced visibility, the range is checked again with reduced visibility applied.<ref name="ReducedVisibilityEffect"/> | |||
== | Stealth's formula can be calculated by r = 100 / (100+n), where r = the percentage of default aggro radius and n = the total #% increased Stealth. | ||
The maximum achievable #% increased Stealth currently achievable is 360% (using all sources below with two {{il|Ichimonji}}s for 20% increased buff effect). This calculates to ~78% reduction in enemy aggro radius. | |||
==Sources== | ==Sources== | ||
* {{ | * {{il|Phase Run}} | ||
* {{ | * {{sl|Aspect of the Cat}} (Cat's Agility only) | ||
* {{sl|id=ShadeForm}} (from [[Shroud of the Lightless]] or {{il|Replica Eternity Shroud}}) | |||
* [[Claw Mastery]] | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.12.0| | |||
* Removed the concept 'Reduced Visibility to Enemies' and replaced it with 'Stealth'. Increasing your Stealth reduces the radius at which enemies will notice you. 100% increased Stealth cuts that radius in half, and 200% increased Stealth cuts that radius by two thirds. You can, therefore, no longer become entirely invisible to enemies. | |||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
<ref name="ReducedVisibilityEffect">{{cite web|author=Mark_GGG|date=May 29, 2018|title=Does the "reduced visibility" effect (e.g. given by phase run gem) do anything apart from visual (cosmetic) changes?|url=https://www.reddit.com/r/pathofexile/comments/8mt8h8/does_the_reduced_visibility_effect_eg_given_by/dzqwx9e/|accessdate=Jul 15, 2019}}</ref> | <ref name="ReducedVisibilityEffect">{{cite web|author=Mark_GGG|date=May 29, 2018|title=Does the "reduced visibility" effect (e.g. given by phase run gem) do anything apart from visual (cosmetic) changes?|url=https://www.reddit.com/r/pathofexile/comments/8mt8h8/does_the_reduced_visibility_effect_eg_given_by/dzqwx9e/|accessdate=Jul 15, 2019}}</ref> | ||
}} | }} | ||
[[Category: Monster mechanics]] | [[Category:Monster mechanics]] | ||
[[ru:Скрытность]] |
Latest revision as of 04:33, 17 December 2023
Stealth reduces the range at which a monster will aggro a target. If a monster would detect a target within its visibility range that has reduced visibility, the range is checked again with reduced visibility applied.[1]
Stealth's formula can be calculated by r = 100 / (100+n), where r = the percentage of default aggro radius and n = the total #% increased Stealth.
The maximum achievable #% increased Stealth currently achievable is 360% (using all sources below with two IchimonjiIchimonji
Corsair SwordOne Handed Sword
Physical Damage: (45-58.5) to (167.4-195)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 1.1 metresRequires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
10% increased Mana Reservation Efficiency of Skills
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect alliesMaster yourself before you seek to master others.s for 20% increased buff effect). This calculates to ~78% reduction in enemy aggro radius.
Sources
- Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
Level: (1-20)
Cost: (8-13) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds
Base secondary duration is 0.20 seconds
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Grants Phasing
100% increased Stealth
Additional Effects From 1-20% Quality:
(0.5-10)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Aspect of the Cat (Cat's Agility only)
- Shade Form (from Shroud of the Lightless or Replica Eternity ShroudReplica Eternity Shroud
Blood RaimentEvasion: (872-1252)
Energy Shield: (146-210)
Movement Speed: -3%Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Shade Form when Hit
(100-150)% increased Evasion and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items"The form of this replica came to me in a troubled dream.
I do not believe we should ever allow it to be used."
- Researcher Arn) - Claw Mastery
Version history
Version | Changes |
---|---|
3.12.0 |
|
References
- ↑ Mark_GGG (May 29, 2018). "Does the "reduced visibility" effect (e.g. given by phase run gem) do anything apart from visual (cosmetic) changes?". Retrieved Jul 15, 2019.