List of bleed related skill gems: Difference between revisions
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Revision as of 23:34, 29 September 2020
A list of skill gems that have stats related to bleed.
Active skill gems
Related base stats
The following skill gems have stats related to bleed:
Gem | ||||
---|---|---|---|---|
Blade Trap of LacerationBlade Trap of LacerationTrap, Attack, AoE, Physical Level: (1-20) Cost: (8-20) Mana Attack Damage: (140-180)% of base Effectiveness of Added Damage: (140-180)%Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through.Trap lasts 4 seconds Rotates 1 time Base radius is (1.6-2.2) metres (40-59)% more Damage with Bleeding 25% chance to cause Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)%Performs two fast strikes with a melee weapon.25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
LacerateLacerateAttack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 60% of base Attack Damage: (100-154)% of base Effectiveness of Added Damage: (100-154)% AoE Radius: 38Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.(5-75) to (8-113) Added Attack Physical Damage +(0-0.9) metres to radius (50-88)% more Damage with Bleeding while in Blood Stance 25% chance to cause Bleeding while in Blood Stance 50% increased angle while in Sand Stance Additional Effects From 1-20% Quality: (1-20)% increased Attack Speed if you've changed Stance RecentlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Lacerate of HaemorrhageLacerate of HaemorrhageAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (80-120)% of base Effectiveness of Added Damage: (80-120)%Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. Requires a One Handed Axe or One Handed Sword.(75-132)% more Damage with Bleeding 25% chance to cause Bleeding Adds (8-117) to (13-176) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: +(2-40)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Vaal Double StrikeVaal Double StrikeAttack, Melee, Strike, Duration, Vaal, Physical Level: (1-20) Souls Per Use: 30 Can Store 2 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (28-41)% of base Effectiveness of Added Damage: (28-41)%Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Doubles have (0-57)% increased Movement Speed Can't be Evaded 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Maximum 8 Summoned Doubles Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Summon ReaperSummon ReaperPhysical, Minion, Spell Level: (1-20) Cost: (15-28) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 0.60 secRequires Level 28Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.Maximum 1 Summoned Reaper Minion's Attacks have 50% chance to inflict Bleeding Minion deals (30-87)% more Damage with Bleeding Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life Additional Effects From 1-20% Quality: Minion's Attacks have (1-20)% chance to inflict BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Summon Reaper of EvisceratingSummon Reaper of EvisceratingPhysical, Minion, Spell Level: (1-20) Cost: (19-35) Mana Cast Time: 1.00 secRequires Level 28Summons a powerful Reaper which passively follows you without attacking enemies. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack. Cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.Maximum 1 Summoned Reaper Minion's Attacks have 50% chance to inflict Bleeding Minion deals (30-87)% more Damage with Bleeding Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life Additional Effects From 1-20% Quality: Minion's Attacks have (1-20)% chance to inflict BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
BladestormBladestormAttack, AoE, Duration, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (105-150)% of base Effectiveness of Added Damage: (105-150)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Requires a Sword or Axe. You are in Blood Stance by default.Base duration is 3.00 seconds (70-108)% more Damage with Bleeding while in Blood Stance (10-12)% more Attack Speed while you're in a Blood Bladestorm Maximum of 3 Bladestorms at a time Sand Bladestorms grant (30-38)% increased Movement Speed to you Bladestorm deals 50% less Damage with Hits and Ailments Additional Effects From 1-20% Quality: +(0.05-1) to Maximum number of Bladestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Bladestorm of UncertaintyBladestorm of UncertaintyAttack, AoE, Duration, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (125-180)% of base Effectiveness of Added Damage: (125-180)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a random bladestorm. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Requires a Sword or Axe.Base duration is 3.00 seconds (50-88)% more Damage with Bleeding (10-12)% more Attack Speed while you're in a Blood Bladestorm Maximum of 3 Bladestorms at a time Sand Bladestorms grant (30-38)% increased Movement Speed to you Bladestorm deals 50% less Damage with Hits and Ailments Additional Effects From 1-20% Quality: +(0.05-1) to Maximum number of Bladestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Perforate of BloodshedPerforate of BloodshedPhysical, Attack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (60-85)% of base Effectiveness of Added Damage: (60-85)%Smash the ground to bring forth multiple spikes from the ground in sequence, able to hit enemies multiple times. Requires a Sword or Axe.(2-75) to (3-113) Added Attack Physical Damage Creates 5 Spikes (50-88)% more Damage with Bleeding 25% chance to cause Bleeding Additional Effects From 1-20% Quality: Creates +(0.05-1) SpikesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
SteelskinSteelskinSpell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 4Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.Base duration is 1.50 seconds This Skill's Cooldown does not recover during its effect Buff grants Immunity to Bleeding 70% of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take (54-2209) Damage Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies take (15-30)% increased Physical Damage Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding Additional Effects From 1-20% Quality: (1-20)% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A |
Related quality stats
The following skill gems have stats from quality related to bleed:
Gem | ||||
---|---|---|---|---|
Blade Trap of LacerationBlade Trap of LacerationTrap, Attack, AoE, Physical Level: (1-20) Cost: (8-20) Mana Attack Damage: (140-180)% of base Effectiveness of Added Damage: (140-180)%Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through.Trap lasts 4 seconds Rotates 1 time Base radius is (1.6-2.2) metres (40-59)% more Damage with Bleeding 25% chance to cause Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)%Performs two fast strikes with a melee weapon.25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Lacerate of HaemorrhageLacerate of HaemorrhageAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (80-120)% of base Effectiveness of Added Damage: (80-120)%Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. Requires a One Handed Axe or One Handed Sword.(75-132)% more Damage with Bleeding 25% chance to cause Bleeding Adds (8-117) to (13-176) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: +(2-40)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Vaal Double StrikeVaal Double StrikeAttack, Melee, Strike, Duration, Vaal, Physical Level: (1-20) Souls Per Use: 30 Can Store 2 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (28-41)% of base Effectiveness of Added Damage: (28-41)%Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Doubles have (0-57)% increased Movement Speed Can't be Evaded 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Maximum 8 Summoned Doubles Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Summon ReaperSummon ReaperPhysical, Minion, Spell Level: (1-20) Cost: (15-28) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 0.60 secRequires Level 28Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.Maximum 1 Summoned Reaper Minion's Attacks have 50% chance to inflict Bleeding Minion deals (30-87)% more Damage with Bleeding Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life Additional Effects From 1-20% Quality: Minion's Attacks have (1-20)% chance to inflict BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Summon Reaper of EvisceratingSummon Reaper of EvisceratingPhysical, Minion, Spell Level: (1-20) Cost: (19-35) Mana Cast Time: 1.00 secRequires Level 28Summons a powerful Reaper which passively follows you without attacking enemies. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack. Cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.Maximum 1 Summoned Reaper Minion's Attacks have 50% chance to inflict Bleeding Minion deals (30-87)% more Damage with Bleeding Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life Additional Effects From 1-20% Quality: Minion's Attacks have (1-20)% chance to inflict BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies take (15-30)% increased Physical Damage Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding Additional Effects From 1-20% Quality: (1-20)% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A |
Support skill gems
Related base stats
The following support gems have stats related to bleed:
Gem | ||||
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Awakened Melee Physical Damage SupportAwakened Melee Physical Damage SupportMelee, Physical, Support, Attack Icon: M Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical Damage Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits Supported Skills have (0-10)% chance to Intimidate Enemies for 4 seconds on Hit Supported Skills have 10% less Attack Speed Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 72 | N/A | N/A | |
Bloodlust SupportBloodlust SupportAttack, Physical, Support, Melee Icon: L Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.Supported Skills deal (25-39)% more Melee Physical Damage against Bleeding enemies Supported Attacks cannot cause Bleeding Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Melee Damage against Bleeding EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A | N/A | |
Chance to Bleed SupportChance to Bleed SupportAttack, Physical, Support Icon: E Level: (1-20) Cost & Reservation Multiplier: 120%Supports attack skills. Cannot support skills that create minions.Supported Attacks deal (1-44) to (2-66) added Physical Damage with Weapons Supported Attacks have 25% chance to cause Bleeding Supported Attacks deal (0-19)% more Damage with Bleeding Additional Effects From 1-20% Quality: Supported Attacks deal (0.5-10)% increased Damage with BleedingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 1 | N/A | N/A | |
Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical Damage Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits Supported Skills have 10% less Attack Speed Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A | N/A |
Related quality stats
The following support gems have stats from quality related to bleed:
Gem | ||||
---|---|---|---|---|
Bloodlust SupportBloodlust SupportAttack, Physical, Support, Melee Icon: L Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.Supported Skills deal (25-39)% more Melee Physical Damage against Bleeding enemies Supported Attacks cannot cause Bleeding Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Melee Damage against Bleeding EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A | N/A | |
Chance to Bleed SupportChance to Bleed SupportAttack, Physical, Support Icon: E Level: (1-20) Cost & Reservation Multiplier: 120%Supports attack skills. Cannot support skills that create minions.Supported Attacks deal (1-44) to (2-66) added Physical Damage with Weapons Supported Attacks have 25% chance to cause Bleeding Supported Attacks deal (0-19)% more Damage with Bleeding Additional Effects From 1-20% Quality: Supported Attacks deal (0.5-10)% increased Damage with BleedingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 1 | N/A | N/A |