Map:Mesa Map (Atlas of Worlds): Difference between revisions

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{{#lst:Mesa Map (disambiguation)|version history}}
{{#lst:Mesa Map|version history}}


[[ru:Карта равнины (Атлас миров)]]
[[ru:Карта равнины (Атлас миров)]]

Revision as of 13:52, 8 March 2019

Mesa MapMap Level: 72
Map Tier: 5
Guild Character: h
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 72
Vendor Prices
Normal3x Orb of Chance
Magic4x Orb of Chance
Rare5x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasMesa
Mesa
Map area
No Waypoint
IdMapAtlasMesa
Act11
Area level72
BossesOak the Mighty
Area type tagsmountain
Tagsmap, einharmaps, windy_area, bandit_area
The Shaper: Barren and sun-bleached. Emptiness as far as the eye can reach.

This map is based on the red cliff tiles from Kaom's Dream. It features an outward circular path and an elevated middle ground, separated by rocks and connected in two areas on opposite sides of the map. Since version 3.1.0, the map was replaced by Module Error: No results found for item using search term "page = Mesa Map (War for the Atlas)"

Map Type: Outdoors

Boss Arena

The arena is a small camp in the center of the map. Seals when the boss engages and because it's small, it only takes one step away from the entrance.

Boss

Name Based On Skills
Oak the Mighty Oak Module Error: No results found for item using search term "item_name = Enduring Cry"
Module Error: No results found for item using search term "item_name = Immortal Call"
Module Error: No results found for item using search term "item_name = Leap Slam"
Module Error: No results found for item using search term "item_name = Sweep"
Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 90% of base
Attack Damage: (110-166)% of base
Effectiveness of Added Damage: (110-166)%
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds
Summons a Totem which uses this Skill
(8-18)% more Melee Damage while Totem is Active
50% increased Totem Placement speed
+1 metre to Melee Strike Range

Additional Effects From 1-20% Quality:
(1.5-30)% increased Activation range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Summons 3 Guard Archers and 2 Guard Stalwarts from the tents when reaching 66% and 33% life. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Divination cards

The following divination cards can drop in this area:

  • Module Error: No results found for item using search term "item_name = The Gambler"
  • Module Error: No results found for item using search term "item_name = Her Mask"

Map variants

Lua error in Module:Map_variants at line 63: No map found on page.


Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.


ru:Карта равнины (Атлас миров)