Guard Skill: Difference between revisions

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Revision as of 18:56, 11 May 2024

Guards are active skills that provide short term survivability to characters. Guards are all instant spells.

All guard skills share a cooldown - no guard skill can be cast or triggered while any others are on cooldown. Additionally, guard skill cooldowns do not begin until the guard skill has finished.

Skills

Skill gems

There are 2 skill gems with the Guard gem tag:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Arcane CloakArcane CloakSpell, Duration, Guard, Lightning, Arcane
Level: (1-20)
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
Spends (45-64)% of current Mana
75% of Damage from Hits is taken from Buff before your Life or Energy Shield
Buff can take Damage equal to Mana Spent by this Skill's effect
Buff grants Added Lightning Damage equal to (10-14)% of Mana Spent by this Skill's effect
This Skill's Cooldown does not recover during its effect

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AN/Ayes
Immortal CallImmortal CallSpell, Duration, Guard
Level: (1-20)
Cost: (21-36) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesN/AN/A

Other skills

  • Bone Armour
  • Module Error: No results found for item using search term "item_name = Vaal Immortal Call" (drop disabled)

Note that Frost ShieldFrost ShieldCritical, Spell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Requires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Base duration is 10.00 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Frost Shield has (190-910) maximum Life per Stage
Maximum 4 Stages
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
You lose (150-730) Energy Shield per second

Additional Effects From 1-20% Quality:
(1-20)% increased Effect of Cold Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
is not a guard skill, but has similar mechanics.

Related passive skills

Passive skills

The following passive skills are related to Guard skills:

NameStats
Armour and Guard Skill Cooldown Recovery
12% increased Armour
Guard Skills have 20% increased Cooldown Recovery Rate [1] [2]
Mana and Guard Skill Cooldown Recovery
10% increased maximum Mana
Guard Skills have 20% increased Cooldown Recovery Rate [1]
Adamant
25% increased Armour
Remove Bleeding when you use a Guard Skill
Remove Corrupted Blood when you use a Guard Skill
Guard Skills have 25% increased Duration [1]
Dynamo
18% increased maximum Mana
Guard Skills have 40% increased Duration [1]

Keystone passive skills

The following keystone passive skills are related to Guard skills:

NameStats
Veteran's Awareness
+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill
20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill
20% more Damage taken if a Non-Vaal Guard Buff was lost Recently [1]

Tattoos

ItemEffect(s)

Version history

Version Changes
3.7.0
  • Introduced to the game.

ru:Умение обороны