Mysterious Darkshrine: Difference between revisions

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{{distinguish|Darkshrine}}
{{redirect|Darkshrine|the shrines from Darkshrine league|Darkshrine (Darkshrine league)}}
 
{{new content}}


[[File:Mysterious Darkshrine screenshot.jpg|thumb|A Mysterious Darkshrine]]
[[File:Mysterious Darkshrine screenshot.jpg|thumb|A Mysterious Darkshrine]]
'''Mysterious Darkshrines''' can be found in [[the Lord's Labyrinth]]. When activated, a shrine will impart an effect on the player character or monsters within the Labyrinth. Mysterious Darkshrines are often hidden away in secret rooms or locked behind doors requiring a {{il|Silver Key}}.
'''Mysterious Darkshrines''' can be found in [[the Lord's Labyrinth]]. When activated, a shrine will impart a beneficial effect. There are four darkshrines in each run. They are found by pulling switches on the walls, or in some case: pulling the switches on the sculpture in front of the hidden door. The switches will always appear on the upper left or upper right part of the walls. The minimap will show the passageway and the hidden rooms, but it won't appear in the game itself.  


==List of effects==
==Izaro's voice-over==
There are a limited number of shrine effects, both beneficial and detrimental. Which effect a Mysterious Darkshrine will impart is determined by the layout of the Labyrinth.
Activating a Mysterious Darkshrine plays a randomly selected voice-over line, spoken by [[Izaro]]. Depending on the player's game settings, a text transcript of the voice-over may be displayed in the [[chat]] log. These voice-overs should not be confused with the text that appears in the chat log to describe the effect of the activated shrine. There are three possible voice-over lines:


{| class="wikitable"
{| class="wikitable"
! Transcript !! Audio
|-
|-
! Text !! Effects
| A potent little gift from our primitive past.
| [[File:IZ 46c a.ogg]]
|-
|-
|A situation is only dangerous if you can't run away from it
| Dark influences reside in dark places.
|
| [[File:IZ 46b a.ogg]]
* 23% increased Monster movement speed
* 30% increased Monster attack speed
* 30% increased Monster cast speed
* 12% increased Rarity of items found in this area
* 12% increased Quantity of items found in this area
|-
|-
|An unlikely guard for such a valuable treasure
| The pursuit of power can be a grotesque affair.
|
| [[File:IZ 46a a.ogg]]
* A random enemy in the area will drop a Unique Item (?)
|}
 
==List of shrine effects==
There are a limited number of shrine effects, all beneficial. Which effect a Mysterious Darkshrine will impart is determined by the layout of the Labyrinth. "Be Twice Blessed" is the only effect which can occur more than once, but will provide no additional bonus for multiple effects.{{citation needed}}
 
{| class="wikitable"
! Chat Text
! Effects
|-
|-
|Courage stands tall
| Be twice blessed.
|
| The character will receive an additional use of the [[Divine Font]]. This effect can be gained more than once per Labyrinth, but multiple effects will not stack.
* Massive Shrine effect on you in this area
|-
|-
|Heart of the conflict
| To the worthy go the spoils.
|
| Izaro will drop one additional [[unique item]] when defeated in the final encounter.
* Warbands appear in this area
|-
|-
| Your anger rises
| Discover what lies within.
|  
| Izaro will drop one additional {{il|Treasure Key}} when defeated in the final encounter.
* Slaying monsters in a kill streak grants [[Rampage]] bonuses
|-
|-
| You catch a faint smell of corruption on the wind
| Movement ceases, tension mounts.
|  
| Labyrinth traps are disabled in the final encounter with Izaro. This shrine effect cannot be gained in the Normal Labyrinth.
* Corrupting tempests appear in the area
|-
|-
| No force of nature holds more fear than fire
| The heart quickens, the blood thickens.
| All areas within the Labyrinth gain the following modifiers:
| All areas within the Labyrinth gain the following modifiers:
{{c|mod|Monsters deal 100% extra Damage as Fire <br> 10% increased Quantity of Items found in this Area <br> 10% increased Rarity of Items found in this Area}}
{{c|mod|20% reduced Damage Taken from Hits from Labyrinth Traps <br> 20% reduced effectiveness of Damage over Time Debuffs from Labyrinth Traps on Players}}
|-
|No adversary in nature is more deadly than the cold
|
* Monsters deal 60% extra damage as Cold
* 10% increased quantity of items found in this area
* 10% increased rarity of items found in this area
|-
| Your enemies have all the luck
| All areas within the Labyrinth gain the following modifiers:
{{c|mod|Monsters have (180 to 380)% increased Critical Strike Chance <br> +(33 to 45)% to Monster Critical Strike Multiplier <br> 15% increased Quantity of Items found in this Area <br> 15% increased Rarity of Items found in this Area}}
|-
| Your nemeses hunt you
|
* [[Nemesis]] is added to the area
|-
| Tough as nails
|
* 35% more Monster Life
* 10% increased Quantity of Items found in this Area
* 10% increased Rarity of Items found in this Area
|-
| Power without limit
|
* The character's skills cost no mana until leaving the current area.
|-
| Keeper of trinkets
|
* A random monster in the area will drop five rare amulets
|-
|Keeper of jewels
|
* A random monster in the area will drop five rare jewels
|-
| Keeper of wealth
|
* A random monster in the area will drop a large amount of Currency, as though it was possessed by a Tormented Embezzeler.
|-
|Keeper of wisdom
|
* A random monster in the area will drop a large amount of Scrolls of Wisdom
|-
| Keeper of the hoard
|
* A random monster in the area will drop a large amount of rare unidentified items
|-
|-
|Keeper of the ring
| Restore that which was lost.
|
| The character and any party members in the Labyrinth are affected by a [[Replenishing Shrine]] until leaving the Labyrinth.
* (?) A random monster in the area will drop five rare rings
|-
|-
| Deliver pain exquisite
| Courage stands tall.
|
| The character and any party members in the Labyrinth are affected by a [[Massive Shrine]] until leaving the Labyrinth.
* The character has 100% [[critical strike]] chance until leaving the current area.
|-
|-
| The Mutewind rises
| None shall stop you.
|
| The character and any party members in the Labyrinth are affected by an [[Impenetrable Shrine]] until leaving the Labyrinth.
* A Mutewind Warband spawns in the area
|-
|-
| The Renegades rises
| Deliver pain exquisite.
|
| The character and any party members in the Labyrinth are affected by a [[Diamond Shrine]] until leaving the Labyrinth.
* A Renegades Warband spawns in the area
|-
|-
|Lead turns to gold
| Hit hard. Hit once.
|
| The character and any party members in the Labyrinth are affected by a [[Brutal Shrine]] until leaving the Labyrinth.
* Should turn normal item from inventory into rare.
|-
|-
|Brothers in arms
|Death doesn't wait.
|
|The character and any party members in the Labyrinth are affected by an [[Acceleration Shrine]] until leaving the Labyrinth.
* ?
|-
|-
|A Potent little gift from our primitive past.
| A portal to Izaro appears.
|
| Opens a portal to the next Aspirant's Trial.
* [[Enfeeble]]d until you leave the area
|-
| Pain from the slightest touch
|
* Players are cursed with [[Vulnerability]]
* 25% increased Quantity of Items found in this Area
* 25% increased Rarity of Items found in this Area
|-
| Fear the elements
|
* Players are cursed with [[Elemental Weakness]]
* 15% increased Quantity of Items found in this Area
* 15% increased Rarity of Items found in this Area
|-
| Careful Now
|
* 22% Increased Monster Damage
* 15% increased Quantity of Items found in this Area
* 15% increased Rarity of Items found in this Area
|-
|Scepter and Staff
|
* A rogue exile appears in the area
|-
|Size often matters
|
* Monster have 20% increased Area of Effect
* 10% increased Quantity of Items found in this Area
* 10% increased Rarity of Items found in this Area
|-
|The pursuit of power can be a grotesque affair.
|
* Geomancer's bane (?)
* Player are cursed with Elemental Weakness
* 15% increased Quantity of Items found in this Area
* 15% increased Rarity of Items found in this Area
|-
|Your natural vitality deserts you
|?
|}
|}
==Gallery==
<gallery>
File:HiddenSwitch.jpg|a location of the switch
File:Pillar switch.png|another location of the switch
</gallery>
==Version history==
{{Version history table header}}
{{Version history table row|3.23.1|
* The Labyrinth Darkshrine that causes Labyrinth Traps to be disabled in the Aspirant's Trial can now only appear in the Cruel Labyrinth and above.
}}
{{Version history table row|3.20.2|
* Added an area description for the "twice blessed" [[Darkshrine]] outcome.
}}
{{Version history table row|3.0.1b|
* Updated the Labyrinth to not be able to spawn Darkshrine effects that could overwrite a Darkshrine effect already in the Labyrinth.
}}
{{Version history table row|3.0.0|
* Added new darkshrine effects designed specifically for the Labyrinth, all of which positively affect the run in some way. All of the previous darkshrine effects have been disabled.
}}
{{Version history table row|2.2.0|
* Introduced to the game.
}}
{{Version history table end}}


==See also==
==See also==
* [[Shrine]]
* [[Shrine]]
* [[Darkshrine]]
* [[Darkshrine (Darkshrine league)]]
 
==External links==
* [https://www.poelab.com/ PoELab - Navigation assistance for the Lord's Labyrinth]


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 17:21, 16 January 2024

"Darkshrine" redirects here. For the shrines from Darkshrine league, see Darkshrine (Darkshrine league).
A Mysterious Darkshrine

Mysterious Darkshrines can be found in the Lord's Labyrinth. When activated, a shrine will impart a beneficial effect. There are four darkshrines in each run. They are found by pulling switches on the walls, or in some case: pulling the switches on the sculpture in front of the hidden door. The switches will always appear on the upper left or upper right part of the walls. The minimap will show the passageway and the hidden rooms, but it won't appear in the game itself.

Izaro's voice-over

Activating a Mysterious Darkshrine plays a randomly selected voice-over line, spoken by Izaro. Depending on the player's game settings, a text transcript of the voice-over may be displayed in the chat log. These voice-overs should not be confused with the text that appears in the chat log to describe the effect of the activated shrine. There are three possible voice-over lines:

Transcript Audio
A potent little gift from our primitive past.
Dark influences reside in dark places.
The pursuit of power can be a grotesque affair.

List of shrine effects

There are a limited number of shrine effects, all beneficial. Which effect a Mysterious Darkshrine will impart is determined by the layout of the Labyrinth. "Be Twice Blessed" is the only effect which can occur more than once, but will provide no additional bonus for multiple effects.[citation needed]

Chat Text Effects
Be twice blessed. The character will receive an additional use of the Divine Font. This effect can be gained more than once per Labyrinth, but multiple effects will not stack.
To the worthy go the spoils. Izaro will drop one additional unique item when defeated in the final encounter.
Discover what lies within. Izaro will drop one additional Treasure KeyTreasure KeyThis item is required to open one of Izaro's Treasure Chests located in the Labyrinth. This item will drop on the ground when leaving the Labyrinth. when defeated in the final encounter.
Movement ceases, tension mounts. Labyrinth traps are disabled in the final encounter with Izaro. This shrine effect cannot be gained in the Normal Labyrinth.
The heart quickens, the blood thickens. All areas within the Labyrinth gain the following modifiers:

20% reduced Damage Taken from Hits from Labyrinth Traps
20% reduced effectiveness of Damage over Time Debuffs from Labyrinth Traps on Players

Restore that which was lost. The character and any party members in the Labyrinth are affected by a Replenishing Shrine until leaving the Labyrinth.
Courage stands tall. The character and any party members in the Labyrinth are affected by a Massive Shrine until leaving the Labyrinth.
None shall stop you. The character and any party members in the Labyrinth are affected by an Impenetrable Shrine until leaving the Labyrinth.
Deliver pain exquisite. The character and any party members in the Labyrinth are affected by a Diamond Shrine until leaving the Labyrinth.
Hit hard. Hit once. The character and any party members in the Labyrinth are affected by a Brutal Shrine until leaving the Labyrinth.
Death doesn't wait. The character and any party members in the Labyrinth are affected by an Acceleration Shrine until leaving the Labyrinth.
A portal to Izaro appears. Opens a portal to the next Aspirant's Trial.

Gallery

Version history

Version Changes
3.23.1
  • The Labyrinth Darkshrine that causes Labyrinth Traps to be disabled in the Aspirant's Trial can now only appear in the Cruel Labyrinth and above.
3.20.2
  • Added an area description for the "twice blessed" Darkshrine outcome.
3.0.1b
  • Updated the Labyrinth to not be able to spawn Darkshrine effects that could overwrite a Darkshrine effect already in the Labyrinth.
3.0.0
  • Added new darkshrine effects designed specifically for the Labyrinth, all of which positively affect the run in some way. All of the previous darkshrine effects have been disabled.
2.2.0
  • Introduced to the game.

See also

External links