Skill:EnchantmentOfFuryOnHit3: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|gem_description                        = Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you.
|gem_description                        = Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you.
|active_skill_name                      = Decree of Fury
|active_skill_name                      = Decree of Fury
|item_class_id_restriction              = Bow, Claw, Dagger, FishingRod, One Hand Axe, One Hand Mace, One Hand Sword, Sceptre, Staff, Thrusting One Hand Sword, Two Hand Axe, Two Hand Mace, Two Hand Sword, Wand
|item_class_id_restriction              = Bow, Claw, Dagger, FishingRod, One Hand Axe, One Hand Mace, One Hand Sword, Sceptre, Staff, Thrusting One Hand Sword, Two Hand Axe, Two Hand Mace, Two Hand Sword, Wand, Warstaff, Rune Dagger
|skill_id                                = EnchantmentOfFuryOnHit3
|skill_id                                = EnchantmentOfFuryOnHit3
|cast_time                              = 1.0
|cast_time                              = 1.0
Line 10: Line 10:
|static_damage_effectiveness            = 270
|static_damage_effectiveness            = 270
|static_damage_multiplier                = 270
|static_damage_multiplier                = 270
|static_stat1_id                        = attack_trigger_on_hit_%
|static_attack_speed_multiplier          = 100
|static_stat1_value                      = 100
|static_stat1_id                        = base_is_projectile
|static_stat2_id                        = base_number_of_projectiles_in_spiral_nova
|static_stat1_value                      = 1
|static_stat2_value                      = 10
|static_stat2_id                        = projectile_spiral_nova_starting_angle_offset
|static_stat3_id                        = projectile_spiral_nova_angle
|static_stat2_value                      = -90
|static_stat3_value                      = 180
|static_stat3_id                        = projectile_spiral_nova_time_ms
|static_stat4_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat3_value                      = 800
|static_stat4_value                      = 50
|static_stat4_id                        = skill_can_fire_arrows
|static_stat5_id                        = projectile_base_number_of_targets_to_pierce
|static_stat4_value                      = 1
|static_stat5_value                      = 4
|static_stat5_id                        = skill_can_fire_wand_projectiles
|static_stat6_id                        = damage_cannot_be_reflected
|static_stat5_value                      = 1
|static_stat6_value                      = 1
|static_stat6_id                        = base_number_of_projectiles_in_spiral_nova
|static_stat7_id                        = projectile_spiral_nova_time_ms
|static_stat6_value                      = 10
|static_stat7_value                      = 800
|static_stat7_id                        = projectile_spiral_nova_angle
|static_stat8_id                        = skill_art_variation
|static_stat7_value                      = 180
|static_stat8_value                      = 1
|static_stat8_id                        = projectile_base_number_of_targets_to_pierce
|static_stat9_id                        = projectile_spiral_nova_starting_angle_offset
|static_stat8_value                      = 4
|static_stat9_value                      = -90
|static_stat9_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat10_id                        = base_is_projectile
|static_stat9_value                      = 50
|static_stat10_value                    = 1
|static_stat10_id                        = attack_trigger_on_hit_%
|static_stat11_id                        = skill_can_fire_arrows
|static_stat10_value                    = 100
|static_stat11_id                        = damage_cannot_be_reflected
|static_stat11_value                    = 1
|static_stat11_value                    = 1
|static_stat12_id                        = skill_can_fire_wand_projectiles
|stat_text                              = Fires 10 Projectiles in a spiral<br>Projectiles Pierce 4 additional Targets<br>50% of Physical Damage Converted to Fire Damage<br>Trigger this Skill when you Hit<br>Damage cannot be Reflected
|static_stat12_value                    = 1
|stat_text                              = Deals 270% of Base Damage<br>Trigger this Skill when you Hit<br>Fires 0 Projectile<br>50% of Physical Damage Converted to Fire Damage<br>Projectiles Pierce 4 additional Targets<br>Damage cannot be Reflected
|quality_stat_text                      =
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 66
|level1_level_requirement                = 66
}}
}}

Latest revision as of 14:37, 19 August 2023

NameDecree of Fury
Skill IdEnchantmentOfFuryOnHit3
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Claw
Dagger
Fishing Rod
One-Handed Axe
One-Handed Mace
One-Handed Sword
Sceptre
Staff
Thrusting One-Handed Sword
Two-Handed Axe
Two-Handed Mace
Two-Handed Sword
Wand
Warstaff
Rune Dagger
Level Req.66
Attack Speed100% of base
Attack Damage270% of base
Effectiveness of Added Damage270%
Stored Uses1
Cooldown5.00 sec
Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you.
Fires 10 Projectiles in a spiral
Projectiles Pierce 4 additional Targets
50% of Physical Damage Converted to Fire Damage
Trigger this Skill when you Hit
Damage cannot be Reflected

EnchantmentOfFuryOnHit3 is the internal id of the skill Decree of Fury.