|flavour_text = Those heroes that set foot on Wraeclast found</br>themselves changing, only subtly at first...
|flavour_text = Those heroes that set foot on [[Wraeclast]] found</br>themselves changing, only subtly at first...
|release_version = 3.15.0
|release_version = 3.15.0
|is_drop_restricted = true
|is_drop_restricted = true
Line 14:
Line 14:
}}
}}
'''Nightgrip''' is a unique {{il|Runic Gages}}.
'''Nightgrip''' is a pair of [[unique]] {{il|Runic Gages}}.
{{Item acquisition}}
{{Item acquisition}}
Line 21:
Line 21:
After taking a hit with [[Ward]], the Ward is simply disabled instead of removed. Thus, you will not lose damage after taking a hit.
After taking a hit with [[Ward]], the Ward is simply disabled instead of removed. Thus, you will not lose damage after taking a hit.
As Ward is classified as a Standard Defence, Ward is increased by modifiers such as {{c|mod|#% increased Global Defences}} from {{Il|Skin of the Lords}}. See: [[Defences]] or [[Ward]] for more information.
As Ward is classified as a Standard Defence, Ward is increased by modifiers such as {{c|mod|#% increased Global Defences}} from {{Il|Skin of the Lords}}. See: [[Defences]] or [[Ward]] for more information.
==Legacy variants==
Nightgrip has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|3.16.0|
* (33-48)% increased Ward
* +(17-23)% to Chaos Resistance
* {{c|mod|Gain Added Chaos Damage equal to 25% of Ward}}
* 75% of Damage taken bypasses Ward
}}
{{Legacy variant table end}}
==Gallery==
==Gallery==
Line 31:
Line 42:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* It now has {{c|mod|“Gain Added Chaos Damage equal to 20% of Ward”}} (previously 25%). Existing items can be updated to these worse values using a {{il|Divine Orb}}.
* It now has {{c|mod|“Gain Added Chaos Damage equal to 20% of Ward”}} (previously 25%). Existing items can be updated to these worse values using a {{il|Divine Orb}}.
* Fixed a bug with {{il|Nightgrip}} unique gloves causing the player to take more damage than intended.
* Fixed a bug with Nightgrip unique gloves causing the player to take more damage than intended.
{{Version history table row|3.15.0}}
}}
{{Version history table row|3.15.0|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}
Latest revision as of 16:26, 7 May 2023
Nightgrip Runic GagesWard: (82-105)Requires Level 48, 31 Str, 31 Dex, 31 Int(33-48)% increased Ward +(17-23)% to Chaos Resistance Gain Added Chaos Damage equal to 20% of Ward 75% of Damage taken bypasses WardThose heroes that set foot on Wraeclast found themselves changing, only subtly at first...
Nightgrip has restrictions on where or how it can drop. It cannot be chanced.
Drops from Expedition monsters in zones or Logbooks.
Mechanics and Interactions
After taking a hit with Ward, the Ward is simply disabled instead of removed. Thus, you will not lose damage after taking a hit.
As Ward is classified as a Standard Defence, Ward is increased by modifiers such as #% increased Global Defences from Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Has no Attribute Requirements or Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Has 6 Linked Sockets (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh.. See: Defences or Ward for more information.
It now has “Gain Added Chaos Damage equal to 20% of Ward” (previously 25%). Existing items can be updated to these worse values using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
Fixed a bug with Nightgrip unique gloves causing the player to take more damage than intended.