Slaughter: Difference between revisions
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(3.16 changes + version history) |
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* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas. | * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas. | ||
{{Version history table end}} |
Revision as of 06:14, 17 July 2022
Slaughter
Notable Passive Skill
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage [1]
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage [1]
Slaughter is a notable passive skill that grants increased physical damage and attack speed with axes. It grants increased damage with ailments from attack skills while wielding an axe. It also grants additional rage.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
![]() ![]() | ![]() ![]() | ![]() ![]() | Slaughter | 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.10.0 |
|
3.7.0 |
|
3.0.0 |
|
1.3.0 |
|