Map:Canyon Map (Betrayal): Difference between revisions

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{{Redirect|Canyon Map }}
{{Base item
{{Base item
|rarity                                  = Normal
|rarity_id                              = normal
|name                                    = Canyon Map
|name                                    = Canyon Map
|class_id                                = Map
|class_id                                = Map
|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 72
|drop_level                              = 70
|drop_rarities                          = Normal, Magic, Rare, Unique
|drop_rarities_ids                      = normal, magic, rare, unique
|tags                                    = not_for_sale, mountain, map, default
|tags                                    = not_for_sale, mountain, map, default
|help_text                              = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|help_text                              = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|map_tier                                = 6
|map_tier                                = 4
|map_guild_character                    = j
|map_guild_character                    = j
|map_area_id                            = MapWorldsCanyon
|map_area_id                            = MapWorldsCanyon
|map_series                              = Betrayal
|map_series                              = Betrayal
|map_area_level                          = 73
|map_area_level                          = 71
|unique_map_area_level                  = 73
|unique_map_area_level                  = 71
|inventory_icon                          = Canyon Map (Betrayal)
|inventory_icon                          = Canyon Map (Betrayal)
|atlas_x                                = 789.3460083007812
|atlas_y                                = 248.04100036621094
|atlas_connections                      = Ghetto Map (Betrayal), Vaal Pyramid Map (Betrayal), Wharf Map (Betrayal)
|flavour_text                            = A deep wound in the land. One that will never heal.
|flavour_text                            = A deep wound in the land. One that will never heal.
|purchase_cost_normal1_name              = Orb of Chance
|purchase_cost_normal1_name              = Orb of Chance
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|purchase_cost_unique1_name              = Chaos Orb
|purchase_cost_unique1_name              = Chaos Orb
|purchase_cost_unique1_amount            = 10
|purchase_cost_unique1_amount            = 10
|area_spawn_weight_override1_tag        = bootsatlas1
|area_spawn_weight_override1_tag        = glovesatlasdex
|area_spawn_weight_override1_value      = 1000
|area_spawn_weight_override1_value      = 1000
|release_version                        = 3.5.0
|release_version                        = 3.5.0
|drop_enabled                            = False
}}
}}
'''{{PAGENAME}}''' is a [[map]] [[area]].
'''Canyon Map''' is a [[map]] [[area]].
==Layout==
==Layout==
==Encounters==
==Encounters==
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{{Item acquisition}}
{{Item acquisition}}
{{Item unique versions}}
{{Item unique versions}}
{{#lst:Canyon Map (disambiguation)|version history}}
{{#lst:Canyon Map|version history}}
{{Navbox maps}}
{{Navbox maps}}


[[ru:Карта ущелья (Предательство)]]
[[ru:Карта ущелья (Предательство)]]

Latest revision as of 01:09, 10 March 2022

Canyon MapMap Level: 71
Map Tier: 4
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 70
Vendor Prices
Normal2x Orb of Chance
Magic3x Orb of Chance
Rare4x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Canyon
Map area
No Waypoint
IdMapWorldsCanyon
Act11
Area level71
BossesStonebeak, Battle Fowl
Gnar, Eater of Carrion
Area type tagsmountain
Tagsmap, area_with_water, einharmaps, archer_boss_area, scavenger_boss_area, sun_nature_area, map_drops_can_upgrade_to_abomination
The Shaper: A deep wound in the land. One that will never heal.
Vaal Side AreasRemote Gulch (MapSideArea1_6)
A deep wound in the land. One that will never heal.

Canyon Map is a map area.

Layout

Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • Lord of the Bow was removed from Canyon Map as map boss. Stonebeak, Battle Fowl and Gnar, Eater of Carrion became the new bosses of that map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
0.9.11
  • Introduced to the game.

ru:Карта ущелья (Предательство)