|help_text = Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|map_tier = 6
|purchase_cost_normal1_name = Orb of Chance
|map_guild_character = 6
|purchase_cost_normal1_amount = 4
|map_area_id = MapAtlasCanyon
|purchase_cost_magic1_name = Orb of Chance
|map_area_level = 73
|purchase_cost_magic1_amount = 5
|release_version = 2.4.0
|purchase_cost_rare1_name = Orb of Chance
|purchase_cost_rare1_amount = 6
|purchase_cost_unique1_name = Chaos Orb
|purchase_cost_unique1_amount = 10
|map_tier = 6
|map_guild_character = 6
|map_area_id = MapAtlasCanyon
|map_series = Atlas of Worlds
|map_area_level = 73
|inventory_icon = Canyon Map (Atlas of Worlds)
|drop_enabled = False
|release_version = 2.4.0
}}
}}
'''Canyon Map''' is a [[map]] based on the [[The Climb]] zone in [[Act 1]].
This [[map]] is based on the [[The Climb]] zone in [[Act 1]].
'''Map Type''': Outdoors
==Boss Arena==
Bosses don't have an arena. They stand together where the dry river ends and the canyon tightens.
==Boss==
This map has 2 bosses.<br>
[[Eyepecker|Stonebeak, Battle Fowl]], based on [[Eyepecker]]. Uses {{il|Split Arrow}}, {{il|Caustic Arrow}} and {{il|Vaal Rain of Arrows}}.<br>
[[Steelchaw|Gnar, Eater of Carrion]], based on [[Steelchaw]]. Uses {{il|Riposte}} and a powerful charge that causes bleeding.
'''Map Type''': Outdoors
==Boss Video==
{{#ev:youtube|XLPAYO7IGAc|300}}
'''Boss''': Stonebeak, Battle Fowl and Gnar, Eater of Carrion. Based on [[Eyepecker]] and [[Steelchaw]].
{{Map item drops}}
*Resists Elemental Damage
*Resists Chaos
*Attacks Quickly
*Fires Additional Projectiles
*Punctures
*Fires Poison Arrows
'''Vendor''':
{{Item acquisition}}
* Produced by three {{il|page=Primordial Pool Map|item_name=Primordial Pool Maps}}.
* Three {{il|page=Canyon Map|item_name=Canyon Maps}} yield one {{il|page=Arid Lake Map}}.
==Divination cards==
{{Item unique versions}}
The following [[divination card]]s can drop in this area:
* {{il|Bowyer's Dream}} from [[Lord of the Bow]]
* {{il|The Gambler}}
* {{il|The Trial}}
{{Map variants}}
[[Category:Mountain tileset]]
[[Category:Mountain tileset]]
[[ru:Карта ущелья (Атлас миров)]]
{{#lst:Canyon Map|version history}}
Revision as of 23:53, 24 January 2022
Canyon MapMap Level: 73 Map Tier: 6 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 73Vendor Prices
Bosses don't have an arena. They stand together where the dry river ends and the canyon tightens.
Boss
This map has 2 bosses. Stonebeak, Battle Fowl, based on Eyepecker. Uses Split ArrowSplit ArrowAttack, Projectile, Physical, Bow Level: (1-20) Cost: (6-10) Mana Attack Speed: 110% of base Attack Damage: (100-119)% of base Effectiveness of Added Damage: (100-119)% Projectile Speed: 3260Fires multiple arrows at different targets.(1-56) to (2-85) Added Attack Physical Damage Fires (5-9) Arrows
Additional Effects From 1-20% Quality: Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 60% of Physical Damage Converted to Chaos Damage
Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Vaal Rain of ArrowsVaal Rain of ArrowsAttack, AoE, Projectile, Vaal, Bow Level: (1-20) Souls Per Use: 20 Can Store 2 Use(s) Soul Gain Prevention: 5 sec Attack Damage: (80-100)% of base Effectiveness of Added Damage: (80-100)%Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (28-34) Arrows Fires 4 additional sequences of arrows Can't be Evaded Maim on Hit 150% increased Effect of Maim
Additional Effects From 1-20% Quality: Fires +(0.2-4) ArrowsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Gnar, Eater of Carrion, based on Steelchaw. Uses RiposteRiposteTrigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block
Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and a powerful charge that causes bleeding.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Necropolis
Canyon MapCanyon MapMap Level: 80 Map Tier: 13 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Affliction
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Crucible
Canyon MapCanyon MapMap Level: 81 Map Tier: 14 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
The Forbidden Sanctum
Canyon MapCanyon MapMap Level: 75 Map Tier: 8 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Kalandra
Canyon MapCanyon MapMap Level: 77 Map Tier: 10 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Sentinel
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Archnemesis
Canyon MapCanyon MapMap Level: 69 Map Tier: 2 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Canyon MapCanyon MapMap Level: 70 Map Tier: 3 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Canyon MapCanyon MapMap Level: 70 Map Tier: 3 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ritual
Canyon MapCanyon MapMap Level: 79 Map Tier: 12 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Heist
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Harvest
Canyon MapCanyon MapMap Level: 72 Map Tier: 5 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Delirium
Canyon MapCanyon MapMap Level: 72 Map Tier: 5 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Metamorph
Canyon MapCanyon MapMap Level: 82 Map Tier: 15 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Blight
Canyon MapCanyon MapMap Level: 79 Map Tier: 12 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
12
79
Legion
Canyon MapCanyon MapMap Level: 76 Map Tier: 9 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Synthesis
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
Betrayal
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
War for the Atlas
Canyon MapCanyon MapMap Level: 73 Map Tier: 6 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Atlas of Worlds
Shaped Canyon MapShaped Canyon MapMap Level: 78 Map Tier: 11 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Atlas of Worlds
Canyon MapCanyon MapMap Level: 75 Map Tier: 8 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
The Awakening
Canyon MapCanyon MapMap Level: 73 Map Tier: 8 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
Lord of the Bow was removed from Canyon Map as map boss. Stonebeak, Battle Fowl and Gnar, Eater of Carrion became the new bosses of that map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]