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  • per second Movement Speed is capped at 128 +3 to Maximum Endurance Charges +3 to Maximum Frenzy Charges +3 to Maximum Power Charges 15% additional Physical...
    10 KB (634 words) - 12:15, 3 April 2024
  • The following corrupted implicit mods have been drop-disabled since version 3.3.0. Players can trade with other players in the permanent leagues to obtain...
    6 KB (427 words) - 18:26, 17 April 2024
  • conditions: (0 to 1) prefix and (0 to 1) suffix Rare - random modifiers based on conditions: (1 to 3) prefixes and (1 to 3) suffixes (but always at least 3) with...
    48 KB (6,017 words) - 02:53, 19 April 2024
  • basic monsters! 3.0.0 Removed the Cruel and Merciless difficulty levels. Path of Exile is now a single ten-act playthrough. 2.0.0 Due to 2.0 progression balancing...
    5 KB (130 words) - 02:41, 7 April 2024
  • more Spell Damage Base radius is (1.8-2.3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of...
    16 KB (3,504 words) - 21:50, 12 April 2024
  • is 1 − ( − 0.6 ) 1 − 0.75 = 6.4 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}{\begin{aligned}{{1-(-0.6)} \over {1-0.75}}&=6.4\end{aligned}}...
    21 KB (3,315 words) - 16:27, 13 April 2024
  • 1-passive version is incredibly rare and saves one point compared to the 3-passive versions, which saves 2 points compared to the 5-passive version. Lioneye's...
    21 KB (4,885 words) - 13:52, 5 January 2024
  • Boots (category Pages with version history for unknown versions) (section Version history)
    required and defenses provided sightly lower then the pure counterpart Version 3.15.0 introduced a 7th sub-type of boots that utilizes a new Defence known...
    2 KB (134 words) - 09:37, 7 July 2023
  • (120-150)% increased Energy Shield -30% to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and...
    7 KB (190 words) - 21:36, 12 April 2024
  • Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical...
    13 KB (5,165 words) - 17:53, 17 April 2024
  • Occultist's VestmentEnergy Shield: (274-377) Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield...
    17 KB (1,729 words) - 16:40, 19 April 2024
  • Movement speed (category Pages with version history for unknown versions) (section Version history)
    Charges Regenerate 0.3% of Life per second per Endurance Charge Regenerate 0.3% of Life per second per Frenzy Charge Regenerate 0.3% of Life per second...
    7 KB (377 words) - 20:16, 13 April 2024
  • needs to be updated. Reason: Out of date following the version 3.16.0 and potentially version 3.7.0 changes to evasion/accuracy Please update this article...
    15 KB (1,210 words) - 19:55, 12 April 2024
  • Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield Fires 3 additional Projectiles Primary Projectile Chains +3 Times Additional...
    7 KB (339 words) - 18:08, 25 August 2023
  • mitigated. D R ( A , D r a w ) = A A + 5 ∗ D r a w \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}DR(A,D_{raw})={A \over A+5*D_{raw}} where...
    16 KB (1,788 words) - 17:00, 12 April 2024
  • Quiver (category Pages with version history for unknown versions) (section Version history)
    9Adds 3 to 5 Fire Damage to Attacks 9 Adds 3 to 5 Fire Damage to Attacks Sharktooth Arrow QuiverSharktooth Arrow QuiverRequires Level 14Gain (6-8) Life...
    3 KB (68 words) - 13:52, 3 April 2023
  • Bow (section Version history)
    do not have implicit modifiers. There are 5 groups of bow base types (with 3 base types each) with the following implicits: x% increased Elemental Damage...
    3 KB (168 words) - 13:40, 28 January 2024
  • implicit mods Implicit mod can be added by harvest crafting. Note: As of the 3.19.0 rework, the ability to add implicit modifiers to jewels has been removed...
    6 KB (1,056 words) - 16:53, 29 March 2024
  • orb.Deals (3-304) to (8-913) Lightning Damage Strikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the Orb Strikes every 0.50 seconds...
    13 KB (2,533 words) - 23:17, 30 January 2024
  • Lightning Damage Base duration is 1.50 seconds +(0-0.6) metres to radius Additional Effects From 1-20% Quality: (0.75-15)% chance for Lightning to Strike the...
    15 KB (3,037 words) - 21:54, 12 April 2024
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