Modifier:LocalAddedPhysicalDamageUnique~~29 ~~ ~~

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Mod IDLocalAddedPhysicalDamageUnique__29___
Name
GroupsPhysicalDamage
Mod typeLocalPhysicalDamage
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectAdds (80-100) to (200-225) Physical Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, damage, physical, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1local_minimum_added_physical_damage80100
2local_maximum_added_physical_damage200225
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
5Alteration Shard
The correct title of this page is LocalAddedPhysicalDamageUnique__29___. It appears incorrectly here due to technical restrictions.


LocalAddedPhysicalDamageUnique__29___ is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
ArborixArborix
Assassin Bow
Bow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.