Modifier:LocalAddedPhysicalDamageUnique~~28
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Mod ID | LocalAddedPhysicalDamageUnique__28 |
---|---|
Name | |
Groups | PhysicalDamage |
Mod type | LocalPhysicalDamage |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | Adds (160-185) to (200-225) Physical Damage |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical_damage, damage, physical, attack |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | local_minimum_added_physical_damage | 160 | 185 |
2 | local_maximum_added_physical_damage | 200 | 225 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
5 | Alteration Shard |
The correct title of this page is LocalAddedPhysicalDamageUnique__28. It appears incorrectly here due to technical restrictions.
LocalAddedPhysicalDamageUnique__28 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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The Enmity DivineThe Enmity Divine Imperial StaffStaff Physical Damage: (217-242) to (371-396) Critical Strike Chance: (9.10-9.80)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160-185) to (200-225) Physical Damage (30-40)% increased Critical Strike Chance |
The Yielding MortalityThe Yielding Mortality Imperial StaffStaff Physical Damage: (217-242) to (371-396) Critical Strike Chance: (9.10-9.80)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160-185) to (200-225) Physical Damage (30-40)% increased Critical Strike Chance |