Winter Burial: Difference between revisions

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'''Winter Burial''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Glacial Hammer}}.
'''Winter Burial''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Glacial Hammer}}.
* [[Cold damage|Cold]]-only Splash deals 100% of cold part of hit damage.
* If you [[Damage conversion|convert]] some of the damage to not be cold, that damage won't splash.<ref>https://www.reddit.com/r/pathofexile/comments/5v9cbv/can_the_splash_damage_from_the_new_unique_jewel/</ref>
* You cannot have "double splash"; Using [[Melee Splash Support]] or taking [[Impact]] in addition to equipping this item will impart no additional benefit.


==Version history==
==Version history==

Revision as of 14:05, 26 April 2018

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Winter Burial is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%
Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

  • Cold-only Splash deals 100% of cold part of hit damage.
  • If you convert some of the damage to not be cold, that damage won't splash.[1]
  • You cannot have "double splash"; Using Melee Splash Support or taking Impact in addition to equipping this item will impart no additional benefit.

Version history

Version Changes
2.6.0
  • Introduced to the game.