Weapon Artistry: Difference between revisions
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{{Version history table row|3.16.0| | {{Version history table row|3.16.0| | ||
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ||
* | * {{Undocumented}} | ||
**Now grants {{c|mod|+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield}} (up from 2%). | **Now grants {{c|mod|+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield}} (up from 2%). | ||
**Now grans {{c|mod|8% increased Attack Speed}} (down from 10%). | **Now grans {{c|mod|8% increased Attack Speed}} (down from 10%). | ||
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''Add new sources of Melee Range to the passive tree.'' | ''Add new sources of Melee Range to the passive tree.'' | ||
* Now grants {{c|mod|+2 to Melee Strike Range}}. {{Undocumented}} | |||
}} | }} | ||
{{Version history table row|3.11.0| | {{Version history table row|3.11.0| | ||
''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | ''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | ||
* | * {{Undocumented}}<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873767|title=All Notables and Keystones in Path of Exile: Harvest|author=Bex_GGG|date=June 17, 2020|accessdate=November 5, 2021|publisher=Official Path of Exile forums}}</ref> | ||
**Now grants {{c|mod|10% increased Attack Speed}} (up from 6%). | **Now grants {{c|mod|10% increased Attack Speed}} (up from 6%). | ||
**No longer grants {{c|mod|16% increased Attack Damage}}. | **No longer grants {{c|mod|16% increased Attack Damage}}. | ||
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}} | }} | ||
{{Version history table row|3.0.0| | {{Version history table row|3.0.0| | ||
* | * {{Undocumented}} | ||
**No longer grants {{c|mod|16% increased Physical Damage with Attacks}}. | **No longer grants {{c|mod|16% increased Physical Damage with Attacks}}. | ||
***Instead, it now grants {{c|mod|16% increased Attack Physical Damage}}. | ***Instead, it now grants {{c|mod|16% increased Attack Physical Damage}}. |
Latest revision as of 15:49, 9 April 2023
8% increased Attack Speed
+0.2 metres to Melee Strike Range [1]
Weapon Artistry is a notable passive skill that grants increased attack speed and additional melee strike range. It also grants additional chance to block attack damage while dual wielding or with a shield equipped.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Amber Oil | Violet Oil | Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
Add new sources of Melee Range to the passive tree.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.7.0 |
We've changed virtually every weapon cluster to some degree.
|
3.4.0 |
Chance to Block and Chance to Block Spells have been reworked. Previously there were several different modifiers that applied in different ways but achieved the same thing.
|
3.0.0 |
|
1.3.0 |
|
0.11.2 |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 5, 2021.