Unstoppable

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Revision as of 21:36, 27 February 2018 by >ThemJohns
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Template:Passive

Unstoppable is an Ascendancy passive skill for the Juggernaut that grants increased movement speed, stun immunity, and makes the player resilient to slowing effects.

Mechanics

Unstoppable's two special modifiers (excluding the movement speed modifier) are mutually distinct and have completely separate effects. The first modifier prevents the player from being slowed below base speed. The speed of the player is the rate at which the player performs animations, and is modified by slowing and accelerating effects such as Chill, Freeze, Temporal Chains, and Acceleration Shrines.[1] Player speed is not related to or affected by modifiers to attack speed, cast speed, or movement speed. Therefore, so long as the player is not under the effect of an Acceleration Shrine, players with this Ascendancy passive skill allocated will be completely unaffected by Chill, Freeze, or Temporal Chains.

The second special modifier prevents the player's movement speed from being modified below base value. The player's base movement speed is the speed at which the player walks without any movement speed modifiers. Therefore, if the player's movement speed would be reduced below this value, such as when standing on Tarred ground and even immobilizing effects such as Module Error: Too many skills found with q_where = skill.active_skill_name="Vaal Rain of Arrows". Please choose only one of the following ids:
CockerelMapBossVaalRainOfArrows - Base duration is 1.50 seconds, Locks enemy in place (page)
DarkExileVaalRainOfArrows - Deals 30% less Damage, Base duration is 4.00 seconds, 22% increased Attack Speed, 35% reduced Projectile Speed (page)
, it will instead be its base value.

Version history

Version Changes
3.2.0
  • Added Cannot be Stunned.
2.2.0
  • Added to the game.

References

  1. Mark_GGG (November 24, 2015). "Unstoppable question". Official Path of Exile Forums. Retrieved March 6, 2016.