Thick Skin: Difference between revisions
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>Aussiecookie (Added change from update 1.2.0; maximum life reduced with added chance to avoid elemental status ailments.) |
>Vinifera7 (Updated for version 1.2.0) |
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}}</onlyinclude> | }}</onlyinclude> | ||
'''Thick Skin''' is a [[notable | '''Thick Skin''' is a [[notable passive skill]] that grants increased maximum [[life]], and additional chance to avoid being [[chill]]ed, [[freeze|frozen]], [[shock]]ed, or [[ignite]]d. | ||
==Version | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* | * Thick Skin also grants chance to avoid elemental status ailments. | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | |||
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree. | |||
{{VersionHistoryRow|1.0.0}} | {{VersionHistoryRow|1.0.0}} | ||
* Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes. | * Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes. | ||
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* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage. | * Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage. | ||
|} | |} | ||
Revision as of 21:10, 3 September 2014
Thick Skin is a notable passive skill that grants increased maximum life, and additional chance to avoid being chilled, frozen, shocked, or ignited.
Version history
Version | Changes |
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1.2.0 |
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1.0.0 |
|
0.11.0 |
|