Strong Arm: Difference between revisions

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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Strong Arm}}
| name                  = Strong Arm
| type                  = Notable
| bonuses                =
* 20% increased Physical Damage with One Handed Melee Weapons
* +20 to Strength
}}</onlyinclude>


'''Strong Arm''' is a [[notable]] [[passive skill]] that grants additional [[strength]] and increased [[physical damage]] with [[one-handed]] melee weapons.
'''Strong Arm''' is a [[notable passive skill]] that grants additional [[strength]], increased [[physical damage]] and increased [[Attack Speed]] with [[one-handed melee weapon]]s.


==Version History==
==Anointment==
{{VersionHistoryTable}}
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
{{VersionHistoryRow|1.1.0}}
 
* The [[Marauder]] starting area has been reworked substantially.
{{Blight crafting table
{{VersionHistoryRow|1.0.0}}
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "one_handed_notable1596"
}}
 
==Version history==
{{Version history table header}}
{{Version history table row|2.0.3|
* The Strong Arm and Butchery notable passive skills now grant 25% increased Physical Damage with One Handed or Two Handed Melee Weapons (up from 20%) and 5% increased Attack Speed with One Handed or Two Handed Melee Weapons (up from 4%).
}}
{{Version history table row|1.3.0|
* 4% increased Attack Speed with One Handed Melee Weapons has been added
}}
{{Version history table row|1.1.0|
* The Marauder starting area has been reworked substantially.
}}
{{Version history table row|1.0.0|
* The early Marauder tree has had the Strength bonuses from early melee notables increased.
* The early Marauder tree has had the Strength bonuses from early melee notables increased.
{{VersionHistoryRow|0.11.0}}
}}
{{Version history table row|0.11.0|
* General and weapon-specific physical damage bonuses have been increased throughout the tree.  
* General and weapon-specific physical damage bonuses have been increased throughout the tree.  
* +10 Strength has been added to the following early Marauder notable passives: [[Armour Mastery]], [[Troll's Blood]], Raw Power and [[Butchery]].  
* +10 Strength has been added to the following early Marauder notable passives: Armour Mastery, Troll's Blood, Raw Power and Butchery.  
|}
}}
{{Version history table end}}

Latest revision as of 20:10, 25 July 2022

Strong Arm
Notable Passive Skill
+20 to Strength
25% increased Physical Damage with One Handed Melee Weapons
5% increased Attack Speed with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments [1]

Strong Arm is a notable passive skill that grants additional strength, increased physical damage and increased Attack Speed with one-handed melee weapons.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Clear OilAzure OilOpalescent OilStrong Arm
+20 to Strength
25% increased Physical Damage with One Handed Melee Weapons
5% increased Attack Speed with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments

Version history

Version Changes
2.0.3
  • The Strong Arm and Butchery notable passive skills now grant 25% increased Physical Damage with One Handed or Two Handed Melee Weapons (up from 20%) and 5% increased Attack Speed with One Handed or Two Handed Melee Weapons (up from 4%).
1.3.0
  • 4% increased Attack Speed with One Handed Melee Weapons has been added
1.1.0
  • The Marauder starting area has been reworked substantially.
1.0.0
  • The early Marauder tree has had the Strength bonuses from early melee notables increased.
0.11.0
  • General and weapon-specific physical damage bonuses have been increased throughout the tree.
  • +10 Strength has been added to the following early Marauder notable passives: Armour Mastery, Troll's Blood, Raw Power and Butchery.