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  • Movement speed (category Pages with version history for unknown versions) (section Version history)
    is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy...
    7 KB (421 words) - 16:53, 12 May 2024
  • Water elemental (category Water elementals) (section Version history)
    is about the monster type. For other uses, see Water elemental (disambiguation). A water elemental is a type of monster found in Act 1 and onward. According...
    3 KB (72 words) - 01:29, 7 April 2024
  • Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken...
    8 KB (534 words) - 23:19, 11 May 2024
  • Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed...
    7 KB (588 words) - 23:11, 11 May 2024
  • Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at...
    21 KB (4,885 words) - 13:52, 5 January 2024
  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
    8 KB (616 words) - 23:10, 11 May 2024
  • Rock elemental (category Rock elementals) (section Version history)
    with Stone golem (monster type). A rock elemental is a type of monster found primarily in Act 2. Rock elementals are large creatures made of rocks and debris...
    3 KB (116 words) - 16:52, 1 December 2023
  • additional 1 maximum life. Every 5 strength grants 1% increased melee physical damage. Certain unique items can impart additional scaling to strength: Some unique...
    10 KB (613 words) - 23:17, 11 May 2024
  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
    21 KB (7,412 words) - 16:51, 12 May 2024
  • Chaos Damage 80 (17-23)% increased Chaos Damage Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage 80 (15-25)% increased Elemental Damage...
    1 KB (70 words) - 06:42, 7 July 2023
  • Fire golem (redirect from Fire Elemental) (section Version history)
    to internal monster type Holy Fire Elemental Solar Elemental, belongs to internal monster type Holy Fire Elemental Solar Guard, belongs to internal monster...
    2 KB (226 words) - 17:19, 9 April 2024
  • Quiver (category Pages with version history for unknown versions) (section Version history)
    Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage 55 Gain (10-15)% of Physical Damage as Extra Chaos Damage Heavy Arrow QuiverHeavy Arrow QuiverRequires...
    3 KB (68 words) - 13:52, 3 April 2023
  • Skitterbots, apply shock without dealing damage. When non-lightning damage taken as lightning damage, the lightning damage can scale the shock's magnitude as...
    14 KB (1,436 words) - 23:35, 11 May 2024
  • Helmet (category Pages with version history for unknown versions) (section Version history)
    ImmortalityDemigod's Immortality Golden VisageRequires Level 12+(8-16)% to all Elemental Resistances+(20-30) to all Attributes 10% increased Character SizeThe champion's...
    3 KB (355 words) - 10:48, 7 July 2023
  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
    15 KB (2,899 words) - 16:51, 12 May 2024
  • to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze...
    11 KB (1,270 words) - 23:26, 11 May 2024
  • when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances...
    17 KB (1,729 words) - 23:25, 11 May 2024
  • Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks Adds (10-12) to (24-28) Cold Damage to Attacks Adds 1 to (60-68) Lightning Damage to Attacks...
    1,020 bytes (60 words) - 06:15, 7 July 2023
  • high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit modifier. Maraketh weapons with this item...
    2 KB (399 words) - 13:45, 10 December 2023
  • maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos...
    1 KB (232 words) - 19:16, 15 April 2024
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