Sparring Room: Difference between revisions

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|id                      = WeaponRoomI
|id                      = WeaponRoomI
|name                    = Sparring Room
|name                    = Sparring Room
|description            = Increases monster damage throughout the Temple.<br />Contains chests full of weapons.
|description            = Increases monster criticals throughout the Temple.<br />Contains chests full of weapons.
|flavour_text            = A sharpened blade breaks the charade.
|flavour_text            = A sharpened blade breaks the charade.
|tier                    = 1
|tier                    = 1
|upgrade_room_id        = WeaponRoomII
|upgrade_room_id        = WeaponRoomII
|icon                    = WeaponRoom
|icon                    = WeaponRoom
|modifier_ids            = IncursionMonsterDamageMap1
|modifier_ids            = IncursionMonsterCrits1, IncursionTempleRoomBonus1_
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect11
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect11
|architect_name          = Ticaba, Architect of the Arena
|architect_name          = Ticaba, Architect of the Arena
}}
}}
Sparring Room is an [[incursion room]]. The room can be upgrade to [[Arena of Valour]].
 
{{Incursion room progression}}
 
'''Sparring Room''' is the tier 1 [[incursion room]] of [[Ticaba, Architect of the Arena]].


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0}}
{{Version history table row|3.10.0|
* Based on the tier of the '''Sparring Room''' sequence of rooms, monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
* Based on the tier of the '''Sparring Room''' sequence of rooms, monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Introduced to the game as core mechanics.
* Introduced to the game as core mechanics.
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* Introduced to the game as league mechanics.
* Introduced to the game as league mechanics.
|}
}}
{{Version history table end}}
 
{{Navbox Incursion Rooms}}
{{Navbox Incursion Rooms}}
[[ru:Тренировочная комната]]
[[ru:Тренировочная комната]]

Latest revision as of 01:23, 9 September 2023

Sparring Room
IdWeaponRoomI
Tier1
Upgrades toArena of Valour
ArchitectTicaba, Architect of the Arena
Increases monster criticals throughout the Temple.
Contains chests full of weapons.
4% increased Rarity of Items found in this Area
2% increased Quantity of Items found in this Area
1% increased Pack size
Monsters have 200% increased Critical Strike Chance
+35% to Monster Critical Strike Multiplier
A sharpened blade breaks the charade.
Ticaba, Architect of the Arena

I. Sparring Room

II. Arena of Valour

III. Hall of Champions

Sparring Room is the tier 1 incursion room of Ticaba, Architect of the Arena.

Version history

Version Changes
3.10.0
  • Based on the tier of the Sparring Room sequence of rooms, monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
3.5.0
  • Introduced to the game as core mechanics.
3.2.0
  • Introduced to the game as league mechanics.

ru:Тренировочная комната