Soul Ascension: Difference between revisions

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{{Item
{{Item
|influences = elder
|rarity_id                              = unique
|rarity_id                              = unique
|name                                    = Soul Ascension
|name                                    = Soul Ascension
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|base_item                              = Carnal Mitts
|base_item                              = Carnal Mitts
|drop_level                              =  
|drop_level                              =  
|explicit1_text = (138-147)% increased Evasion and Energy Shield
|explicit1 = LocalIncreasedEvasionAndEnergyShieldUnique__34
|explicit2_text = +(17-23)% to Chaos Resistance
|explicit2 = ChaosResistUnique__25
|explicit3_text = Eat a Soul when you Hit a Unique Enemy, no more than once every second
|explicit3 = GainSoulEaterStackOnHitUnique__1
|explicit4_text = Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence
|explicit4 = SoulEaterStackCountUnique__1
|explicit5_text = Maximum 50 Eaten Souls
|flavour_text                            = Fear can be instilled by the smallest entity.
|flavour_text                            = Fear can be instilled by the smallest entity.
|flavour_text_id                        =  
|flavour_text_id                        =  
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}}
}}


'''Soul Ascension''' is a [[unique]] {{il|Carnal Mitts}}.  
'''Soul Ascension''' is a pair of [[unique]] {{il|Carnal Mitts}}.  


===Mechanics===
==Mechanics==


* This item drops Mirrored and cannot be modified.
This item grants buff stacks usually obtained from [[Soul Eater]].  
* Trying to annoint this ring will fail (rather than applying an annointment that the ring can't actually give because it's busy being a different ring).<ref>https://www.reddit.com/r/pathofexile/comments/wm15x2/-/ijxspwc/?context=3</ref>
 
* It cannot hold a gem when reflecting an {{il|Unset Ring}} due to not having sockets, and will not reflect socketed gems in the other ring.<ref>https://www.reddit.com/r/pathofexile/comments/wm15x2/-/ijxveo8/?context=3</ref>
Reminder text: {{c|help|Each soul grants 5% increased Attack and Cast speed. You lose 1 soul every 0.5 seconds if you have not gained any souls Recently. Maximum of 45 souls consumed.}}


{{Item acquisition}}
{{Item acquisition}}
==Legacy variants==
Soul Ascension has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|3.24.0|
* (120-150)% increased Evasion and Energy Shield
* +(17-29)% to Chaos Resistance
* {{c|mod|Eat a Soul when you Hit a Unique Enemy, no more than once every second}}
* {{c|mod|Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence}}
* {{c|mod|Maximum 50 Eaten Souls}}
}}
{{Legacy variant table end}}


==Design attribution==
==Design attribution==
Impossible Escape was created in a collaboration with [https://www.pathofexile.com/account/view-profile/Steelmage Steelmage] as a reward for taking a prize place in the 3.17 boss kill event.<ref name="Siege of the Atlas Boss Kill Event Announcement"/><ref name="Sentinel Boss Kill Event Winners"/>
Soul Ascension was created in a collaboration with [https://www.pathofexile.com/account/view-profile/Zizaran Zizaran] as a reward for taking a prize place in the 3.18 boss kill event.<ref name="Sentinel Boss Kill Event Winners"/>


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.24.0|
* The Soul Ascension Unique Gloves no longer have "Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence" or "Maximum 50 Eaten Souls". It now has Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds (previously when you Hit a Unique Enemy, no more than once every second). These changes apply to existing versions of this Unique, though you will need to use a Divine Orb to update to the 0.5 seconds value. New versions of this Unique have -10 to 10 to maximum number of Eaten Souls.
}}
{{Version history table row|3.19.0|
{{Version history table row|3.19.0|
* Introduced to the game.
* Introduced to the game.
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==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="Sentinel Boss Kill Event Announcement">{{cite web
<ref name="Sentinel Boss Kill Event Winners">{{cite web
|author=Community_Team
|author=Community_Team
|date=May 23, 2022
|date=May 23, 2022

Latest revision as of 15:51, 24 April 2024

Soul Ascension
Carnal Mitts
Evasion: (198-252)
Energy Shield: (41-52)
Requires Level 50, 39 Dex, 39 Int(120-150)% increased Evasion and Energy Shield
+(17-29)% to Chaos Resistance
Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds
+(-10-10) to maximum number of Eaten Souls
Fear can be instilled by the smallest entity.
Acquisition
Drop restricted
Drops from Uber Uber Elder.
Vendor Offer
11x Alchemy Shard
3x Alteration Shard
Metadata
Item class: Gloves

Soul Ascension is a pair of unique Carnal MittsCarnal MittsEvasion: (90-101)
Energy Shield: (19-21)
Requires Level 50, 39 Dex, 39 Int
.

Mechanics

This item grants buff stacks usually obtained from Soul Eater.

Reminder text: Each soul grants 5% increased Attack and Cast speed. You lose 1 soul every 0.5 seconds if you have not gained any souls Recently. Maximum of 45 souls consumed.

Item acquisition

Soul Ascension has restrictions on where or how it can drop. It cannot be chanced.

Drops from Uber Uber Elder.

Legacy variants

Soul Ascension has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.24.0
  • (120-150)% increased Evasion and Energy Shield
  • +(17-29)% to Chaos Resistance
  • Eat a Soul when you Hit a Unique Enemy, no more than once every second
  • Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence
  • Maximum 50 Eaten Souls

Design attribution

Soul Ascension was created in a collaboration with Zizaran as a reward for taking a prize place in the 3.18 boss kill event.[1]

Version history

Version Changes
3.24.0
  • The Soul Ascension Unique Gloves no longer have "Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence" or "Maximum 50 Eaten Souls". It now has Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds (previously when you Hit a Unique Enemy, no more than once every second). These changes apply to existing versions of this Unique, though you will need to use a Divine Orb to update to the 0.5 seconds value. New versions of this Unique have -10 to 10 to maximum number of Eaten Souls.
3.19.0
  • Introduced to the game.

References

  1. Community_Team (May 23, 2022). "Sentinel Boss Kill Event Announcement". Official Path of Exile Forums. Retrieved August 8, 2022.