Rapid Expansion

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Revision as of 09:40, 31 March 2018 by >BotK2 (Replacing sl with il)
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Rapid Expansion is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Ground SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35
Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
Deals up to (40-49)% more Damage with Hits to closer targets

Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and Vaal Ground SlamVaal Ground SlamAttack, AoE, Vaal, Slam, Melee
Level: (1-20)
Souls Per Use: 15
Can Store 4 Use(s)
Soul Gain Prevention: 1 sec
Attack Speed: 90% of base
Attack Damage: (190-375)% of base
Effectiveness of Added Damage: (190-375)%
Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-0.9) metres to radius
200% increased Stun Duration on enemies
Can't be Evaded
Deals up to (40-49)% more Damage with Hits to closer targets
This Attack can be Exerted as though it was not a Vaal Skill

Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targets
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Quest reward

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Legacy variants

Rapid Expansion has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy

With at least 40 Strength in Radius, Ground Slam has a 20% increased angle

Version history

Version Changes
2.6.0
  • Increased physical damage mod increased to 8-12% (up from 4-12%).
  • Now grants a 35% increased angle for Ground Slam.
  • Now has a 25% chance to grant an Endurance Charge when you Stun an enemy with Ground Slam
  • Now limited to 3.
  • Strength requirement in radius reduced to 40.
  • No longer requires strength in radius to be allocated.
2.1.0
  • Introduced to the game.