Ramako, Sun's Light: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.8.0}} | ||
* No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier. | * No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier. | ||
{{ | {{Version history table row|3.7.0}} | ||
* Has been completely reworked. Now grants 25% chance to Ignite, 15% more burning damage, and causes damage to penetrate 15% fire resistance. No longer has a prerequisite. | * Has been completely reworked. Now grants 25% chance to Ignite, 15% more burning damage, and causes damage to penetrate 15% fire resistance. No longer has a prerequisite. | ||
{{ | {{Version history table row|3.2.0}} | ||
* No longer requires that you take [[Ngamahu, Flame's Advance]]. Instead requires [[Tawhoa, Forest's Strength]]. The small passive leading to the notable no longer grants 10% increased Fire Damage, and instead grants 15% increased Endurance Charge duration. The notable has been completely reworked, and now grants: +100% Fire Resistance, 1% of Life Regenerated per second, 10% of Physical Damage from Hits taken as Fire Damage, 2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently, Unaffected by Ignite. | * No longer requires that you take [[Ngamahu, Flame's Advance]]. Instead requires [[Tawhoa, Forest's Strength]]. The small passive leading to the notable no longer grants 10% increased Fire Damage, and instead grants 15% increased Endurance Charge duration. The notable has been completely reworked, and now grants: +100% Fire Resistance, 1% of Life Regenerated per second, 10% of Physical Damage from Hits taken as Fire Damage, 2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently, Unaffected by Ignite. | ||
{{ | {{Version history table row|2.3.0}} | ||
* (not in patch note) Chance to gain an endurance charge from killing a burning enemy increased from 10% to 20%. | * (not in patch note) Chance to gain an endurance charge from killing a burning enemy increased from 10% to 20%. | ||
{{ | {{Version history table row|2.2.0}} | ||
* Added to the game. | * Added to the game. | ||
|} | |} | ||
[[ru:Рамако, свет солнца]] | [[ru:Рамако, свет солнца]] |
Revision as of 08:04, 11 November 2020
Ramako, Sun's Light
Ascendancy Notable Passive Skill
Nearby Enemy Monsters' Fire Resistance against
Damage over Time is -20% while you are Stationary [1]
Damage over Time is -20% while you are Stationary [1]
Ramako, Sun's Light is a notable Ascendancy passive skill for the Chieftain. It grants chance to ignite, fire penetration, and added fire damage over time multiplier.
Version history
Version | Changes |
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3.8.0 |
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3.7.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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