Powerful Precision: Difference between revisions

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(added mechanics about powerful precision)
(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{historical content}}
| name                  = Powerful Precision
{{infocard2
| type                  = Ascendancy Notable
|header    = Powerful Precision
| ascendancyclass        = Deadeye
|subheader = Ascendancy Notable Passive Skill
| bonuses                =  
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:PowerfulPrecision (DeadEye) passive skill icon.png]]</div>
*Attack Projectiles Return to You after hitting targets
|2        = Projectiles have 100% increased [[Critical Strike Chance]] against Targets they Pierce<br>Projectiles Pierce 3 additional Targets<br>Projectiles Pierce all nearby Targets
*Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels further
}}
*Projectile Critical Strike Chance increased by Arrow Pierce Chance
'''Powerful Precision''' was a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It grants [[projectile]]s additional [[pierce]] targets and unlimited pierce against nearby enemies. It also grants increased [[critical strike chance]] on projectiles that pierce.
}}</onlyinclude>
 
'''Powerful Precision''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It grants [[projectile]]s fired by the player 100% chance to [[pierce]], losing this chance is it travels further. It also grants increased [[critical strike chance]] for projectiles to based on arrow pierce chance and causes attack projectiles to return to you after it hits enemies.
 
==Mechanics==
Powerful Precision grants 100% chance to pierce for the first 10 [[distance|distance units]] of a projectile's travel, after which the pierce chance decreases linearly down to 0% at 120 distance units.<ref name="Mechanics"/>


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.3.0}}
{{Version history table row|3.13.0|
* Removed from the game
}}
{{Version history table row|3.2.0|
* Removed {{c|mod|Attack Projectiles Return to You after hitting targets}}.
* Added {{c|mod|Projectiles Pierce 3 additional Targets}}.
}}
{{Version history table row|3.0.0|
* Skill now grants Projectiles Pierce Nearby Enemies, and 100% increased Critical Strike Chance for Piercing Projectiles.
* It no longer grants chance to Pierce that slowly drops based on the distance the Projectiles travel, or increased Projectile Critical Strike Chance based on Arrow Pierce Chance.
}}
{{Version history table row|2.3.0|
* Added {{c|mod|Attack Projectiles Return to You after hitting targets}}.
* Added {{c|mod|Attack Projectiles Return to You after hitting targets}}.
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
==References==
{{reflist|refs=
<ref name="Mechanics">{{cite web|author=Mark_GGG|date=June 9, 2016|title=Mechanics Question thread|url=https://www.pathofexile.com/forum/view-thread/1676002|publisher=Official Path of Exile Forums|accessdate=June 14, 2016}}</ref>
}}
}}
{{Version history table end}}

Latest revision as of 14:13, 25 July 2022

This article describes historical game content.

Powerful Precision
Ascendancy Notable Passive Skill
Projectiles have 100% increased Critical Strike Chance against Targets they Pierce
Projectiles Pierce 3 additional Targets
Projectiles Pierce all nearby Targets

Powerful Precision was a notable Ascendancy passive skill for the Deadeye. It grants projectiles additional pierce targets and unlimited pierce against nearby enemies. It also grants increased critical strike chance on projectiles that pierce.

Version history

Version Changes
3.13.0
  • Removed from the game
3.2.0
  • Removed Attack Projectiles Return to You after hitting targets.
  • Added Projectiles Pierce 3 additional Targets.
3.0.0
  • Skill now grants Projectiles Pierce Nearby Enemies, and 100% increased Critical Strike Chance for Piercing Projectiles.
  • It no longer grants chance to Pierce that slowly drops based on the distance the Projectiles travel, or increased Projectile Critical Strike Chance based on Arrow Pierce Chance.
2.3.0
  • Added Attack Projectiles Return to You after hitting targets.
2.2.0
  • Added to the game.