Passive Skill:AscendancyChampion14: Difference between revisions

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|int_id                              = 13374
|int_id                              = 13374
|name                                = Master of Metal
|name                                = Master of Metal
|reminder_text                      = (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits)
|buff_id                            = champion_damage_against_impaled
|buff_id                            = champion_damage_against_impaled
|ascendancy_class                    = Champion
|ascendancy_class                    = Champion
|is_notable                          = True
|is_notable                          = True
|icon                                = ImpalePassiveNotable (Champion)
|icon                                = ImpalePassiveNotable (Champion)
|stat1_id                            = you_and_nearby_allies_armour_+_if_have_impaled_recently
|stat1_id                            = impaled_debuff_number_of_reflected_hits
|stat1_value                        = 1000
|stat1_value                        = 1
|stat2_id                            = impaled_debuff_number_of_reflected_hits
|stat2_id                            = you_and_nearby_allies_armour_+_if_have_impaled_recently
|stat2_value                        = 2
|stat2_value                        = 1000
|stat3_id                            = attacks_impale_on_hit_%_chance
|stat_text                          = Impales you inflict last 1 additional [[Hit]]<br>If you've Impaled an Enemy Recently, you<br />and [[Nearby|nearby]] Allies have +1000 to [[Armour]]<br>You and {{Radius|nearby|6.0m}} Allies deal 6 to 12 added [[Physical Damage]] for<br />each Impale on Enemy
|stat3_value                        = 20
|stat3_id                           = minimum_added_physical_damage_per_impaled_on_enemy
|stat4_id                            = impaled_debuff_number_of_reflected_hits
|stat3_value                         = 6
|stat4_value                        = 2
|stat4_id                           = maximum_added_physical_damage_per_impaled_on_enemy
|stat_text                          = If you've Impaled an Enemy Recently, you<br />and nearby Allies have +1000 to [[Armour]]<br>Impales you inflict last 2 additional [[Hit|Hits]]<br>20% chance to Impale Enemies on [[Hit]] with [[Attack|Attacks]]<br>You and nearby Allies deal 4 to 8 added [[Physical Damage]] for<br />each Impale on Enemy
|stat4_value                         = 12
|stat5_id                           = minimum_added_physical_damage_per_impaled_on_enemy
|stat5_value                         = 4
|stat6_id                           = maximum_added_physical_damage_per_impaled_on_enemy
|stat6_value                         = 8
|connections                        = AscendancyChampion13
|connections                        = AscendancyChampion13
}}
}}

Latest revision as of 05:07, 31 March 2024

Master of Metal
Ascendancy Notable Passive Skill
IdAscendancyChampion14
Integer Id13374
Ascendancy ClassChampion
Connections
Impales you inflict last 1 additional Hit
If you've Impaled an Enemy Recently, you
and nearby Allies have +1000 to Armour
You and nearby Allies deal 6 to 12 added Physical Damage for
each Impale on Enemy

AscendancyChampion14 is the internal id for the Master of Metal passive skill.

Stats
#Stat IdValue
1impaled_debuff_number_of_reflected_hits1
2you_and_nearby_allies_armour_+_if_have_impaled_recently1000
3minimum_added_physical_damage_per_impaled_on_enemy6
4maximum_added_physical_damage_per_impaled_on_enemy12